Move definition of PI into puzzles.h. If nothing else, the definition in cube.c
[sgt/puzzles] / solo.c
diff --git a/solo.c b/solo.c
index 168551c..f3afb02 100644 (file)
--- a/solo.c
+++ b/solo.c
@@ -1821,8 +1821,8 @@ static void free_ui(game_ui *ui)
     sfree(ui);
 }
 
-static game_state *make_move(game_state *from, game_ui *ui, int x, int y,
-                            int button)
+static game_state *make_move(game_state *from, game_ui *ui, game_drawstate *ds,
+                             int x, int y, int button)
 {
     int c = from->c, r = from->r, cr = c*r;
     int tx, ty;