min()/max() macros conflict with ones defined by Windows (or at least MinGW)
[sgt/puzzles] / nullgame.c
index 3ec6b75..49173b6 100644 (file)
@@ -142,8 +142,8 @@ static void free_ui(game_ui *ui)
 {
 }
 
-static game_state *make_move(game_state *from, game_ui *ui, int x, int y,
-                            int button)
+static game_state *make_move(game_state *from, game_ui *ui, game_drawstate *ds,
+                             int x, int y, int button)
 {
     return NULL;
 }
@@ -254,4 +254,5 @@ const struct game thegame = {
     game_flash_length,
     game_wants_statusbar,
     FALSE, game_timing_state,
+    0,                                /* mouse_priorities */
 };