+fifteen : [G] WINDOWS COMMON fifteen
+sixteen : [G] WINDOWS COMMON sixteen
+rect : [G] WINDOWS COMMON rect
+pattern : [G] WINDOWS COMMON pattern
+solo : [G] WINDOWS COMMON solo
+twiddle : [G] WINDOWS COMMON twiddle
+mines : [G] WINDOWS COMMON MINES
+samegame : [G] WINDOWS COMMON samegame
+flip : [G] WINDOWS COMMON FLIP
+
+# Mac OS X unified application containing all the puzzles.
+Puzzles : [MX] osx osx.icns osx-info.plist COMMON ALL
+# For OS X, we must create the online help and include it in the
+# application bundle.) Also we add -DCOMBINED to the compiler flags
+# so as to inform the code that we're building a single binary for
+# all the puzzles. Then I've also got some code in here to build a
+# distributable .dmg disk image.
+!begin osx
+CFLAGS += -DCOMBINED
+Puzzles_extra = Puzzles.app/Contents/Resources/Help/index.html
+Puzzles.app/Contents/Resources/Help/index.html: \
+ Puzzles.app/Contents/Resources/Help osx-help.but puzzles.but
+ cd Puzzles.app/Contents/Resources/Help; \
+ halibut --html ../../../../osx-help.but ../../../../puzzles.but
+Puzzles.app/Contents/Resources/Help: Puzzles.app/Contents/Resources
+ mkdir -p Puzzles.app/Contents/Resources/Help
+
+release: Puzzles.dmg
+Puzzles.dmg: Puzzles
+ rm -f raw.dmg
+ hdiutil create -megabytes 5 -layout NONE raw.dmg
+ hdid -nomount raw.dmg > devicename
+ newfs_hfs -v "Simon Tatham's Puzzle Collection" `cat devicename`
+ hdiutil eject `cat devicename`
+ hdid raw.dmg | cut -f1 -d' ' > devicename
+ cp -R Puzzles.app /Volumes/"Simon Tatham's Puzzle Collection"
+ hdiutil eject `cat devicename`
+ rm -f Puzzles.dmg
+ hdiutil convert -format UDCO raw.dmg -o Puzzles.dmg
+ rm -f raw.dmg devicename
+!end