{ "4x4 Easy", { 4, 4, 0 } },
{ "4x4 Hard", { 4, 4, 2 } },
{ "7x7 Easy", { 7, 7, 0 } },
- { "7x7 Hard", { 7, 7, 0 } },
+ { "7x7 Hard", { 7, 7, 2 } },
{ "10x10 Easy", { 10, 10, 0 } },
{ "10x10 Hard", { 10, 10, 2 } },
{ "15x15 Easy", { 15, 15, 0 } },
- { "20x30 Easy", { 20, 30, 0 } }
+ { "30x20 Easy", { 30, 20, 0 } }
};
static int game_fetch_preset(int i, char **name, game_params **params)