} else if (button == 'a' || button == 's' || button == 'd' ||
button == 'A' || button == 'S' || button == 'D' ||
button == 'f' || button == 'F' ||
- button == CURSOR_SELECT) {
+ button == CURSOR_SELECT || button == CURSOR_SELECT2) {
tx = ui->cur_x;
ty = ui->cur_y;
if (button == 'a' || button == 'A' || button == CURSOR_SELECT)
action = ROTATE_LEFT;
else if (button == 's' || button == 'S')
action = TOGGLE_LOCK;
- else if (button == 'd' || button == 'D')
+ else if (button == 'd' || button == 'D' || button == CURSOR_SELECT2)
action = ROTATE_RIGHT;
else if (button == 'f' || button == 'F')
action = ROTATE_180;