The AngleArc() function that was being used to draw circles on Windows turns
[sgt/puzzles] / flip.c
diff --git a/flip.c b/flip.c
index df1106c..e6c4077 100644 (file)
--- a/flip.c
+++ b/flip.c
@@ -1186,7 +1186,7 @@ static int game_timing_state(game_state *state)
 #endif
 
 const struct game thegame = {
-    "Flip", NULL,
+    "Flip", "games.flip",
     default_params,
     game_fetch_preset,
     decode_params,