New puzzle from James H: 'Magnets'.
[sgt/puzzles] / towers.c
index f06f2ad..c3372a3 100644 (file)
--- a/towers.c
+++ b/towers.c
@@ -1290,10 +1290,11 @@ static char *interpret_move(game_state *state, game_ui *ui, game_drawstate *ds,
                        (x - ox >= 0 && x - ox < TILESIZE &&
                         y - oy >= 0 && y - oy < TILESIZE) ||
                        /* in triangle between top-left corners? */
-                       (ox > bx && x >= bx && x <= ox &&
+                       (ox > bx && x >= bx && x <= ox && y <= by &&
                         (by-y) * (ox-bx) <= (by-oy) * (x-bx)) ||
                        /* in triangle between bottom-right corners? */
                        (ox > bx && x >= bx+TILESIZE && x <= ox+TILESIZE &&
+                        y >= oy+TILESIZE &&
                         (by-y+TILESIZE)*(ox-bx) >= (by-oy)*(x-bx-TILESIZE))) {
                        tx = cx;
                        ty = cy;