{
GtkRequisition req;
gtk_widget_size_request(GTK_WIDGET(fe->window), &req);
- gtk_window_resize(GTK_WIDGET(fe->window), req.width, req.height);
+ gtk_window_resize(GTK_WINDOW(fe->window), req.width, req.height);
}
}
{
GtkRequisition req;
gtk_widget_size_request(GTK_WIDGET(fe->window), &req);
- gtk_window_resize(GTK_WIDGET(fe->window), req.width, req.height);
+ gtk_window_resize(GTK_WINDOW(fe->window), req.width, req.height);
}
}
}
while (n-- > 0) {
- game_aux_info *aux = NULL;
+ char *aux = NULL;
char *desc = thegame.new_desc(par, rs, &aux, FALSE);
printf("%s:%s\n", parstr, desc);
sfree(desc);
- if (aux)
- thegame.free_aux_info(aux);
+ sfree(aux);
}
return 0;