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Patch from Mark Wooding: stop setting GTK_EXPAND for the x-direction
[sgt/puzzles]
/
flip.c
diff --git
a/flip.c
b/flip.c
index
d430217
..
d7fbd8e
100644
(file)
--- a/
flip.c
+++ b/
flip.c
@@
-1099,12
+1099,12
@@
static void draw_tile(drawing *dr, game_drawstate *ds,
coords[0] = bx + TILE_SIZE;
coords[1] = by;
coords[0] = bx + TILE_SIZE;
coords[1] = by;
- coords[2] = bx +
TILE_SIZE * animtime
;
- coords[3] = by +
TILE_SIZE * animtime
;
+ coords[2] = bx +
(int)((float)TILE_SIZE * animtime)
;
+ coords[3] = by +
(int)((float)TILE_SIZE * animtime)
;
coords[4] = bx;
coords[5] = by + TILE_SIZE;
coords[4] = bx;
coords[5] = by + TILE_SIZE;
- coords[6] = bx + TILE_SIZE -
TILE_SIZE * animtime
;
- coords[7] = by + TILE_SIZE -
TILE_SIZE * animtime
;
+ coords[6] = bx + TILE_SIZE -
(int)((float)TILE_SIZE * animtime)
;
+ coords[7] = by + TILE_SIZE -
(int)((float)TILE_SIZE * animtime)
;
colour = (tile & 1 ? COL_WRONG : COL_RIGHT);
if (animtime < 0.5)
colour = (tile & 1 ? COL_WRONG : COL_RIGHT);
if (animtime < 0.5)
@@
-1185,7
+1185,7
@@
static void game_redraw(drawing *dr, game_drawstate *ds, game_state *oldstate,
}
if (flashtime)
}
if (flashtime)
- flashframe =
flashtime / FLASH_FRAME
;
+ flashframe =
(int)(flashtime / FLASH_FRAME)
;
else
flashframe = -1;
else
flashframe = -1;