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Sort out a bit of confusion between mouse- and keyboard-driven drags
[sgt/puzzles]
/
galaxies.c
diff --git
a/galaxies.c
b/galaxies.c
index
77ef597
..
d8906b6
100644
(file)
--- a/
galaxies.c
+++ b/
galaxies.c
@@
-3348,9
+3348,9
@@
static float game_flash_length(game_state *oldstate, game_state *newstate,
return 0.0F;
}
return 0.0F;
}
-static int game_
is_solved
(game_state *state)
+static int game_
status
(game_state *state)
{
{
- return state->completed;
+ return state->completed
? +1 : 0
;
}
static int game_timing_state(game_state *state, game_ui *ui)
}
static int game_timing_state(game_state *state, game_ui *ui)
@@
-3573,7
+3573,7
@@
const struct game thegame = {
game_redraw,
game_anim_length,
game_flash_length,
game_redraw,
game_anim_length,
game_flash_length,
- game_
is_solved
,
+ game_
status
,
#ifdef EDITOR
FALSE, FALSE, NULL, NULL,
TRUE, /* wants_statusbar */
#ifdef EDITOR
FALSE, FALSE, NULL, NULL,
TRUE, /* wants_statusbar */