Noticed recently that bitcount16() isn't 16-bit clean due to signed
[sgt/puzzles] / lightup.c
index 0d22131..841458a 100644 (file)
--- a/lightup.c
+++ b/lightup.c
@@ -2254,7 +2254,7 @@ const struct game thegame = {
     TRUE, FALSE, game_print_size, game_print,
     game_wants_statusbar,
     FALSE, game_timing_state,
-    0,                                /* mouse_priorities */
+    0,                                /* flags */
 };
 
 #ifdef STANDALONE_SOLVER