Pattern's display was broken for non-square puzzles, because
[sgt/puzzles] / loopy.c
diff --git a/loopy.c b/loopy.c
index 328a717..5df13d5 100644 (file)
--- a/loopy.c
+++ b/loopy.c
@@ -256,8 +256,7 @@ static void check_caches(const solver_state* sstate);
     A(Dodecagonal,GRID_DODECAGONAL,2,2) \
     A(Great-Dodecagonal,GRID_GREATDODECAGONAL,2,2) \
     A(Penrose (kite/dart),GRID_PENROSE_P2,3,3) \
-    A(Penrose (rhombs),GRID_PENROSE_P3,3,3) \
-    A(Octagonal (dual),GRID_DUAL_OCTAGONAL,3,3)
+    A(Penrose (rhombs),GRID_PENROSE_P3,3,3)
 
 #define GRID_NAME(title,type,amin,omin) #title,
 #define GRID_CONFIG(title,type,amin,omin) ":" #title
@@ -2814,7 +2813,7 @@ static char *solve_game(game_state *state, game_state *currstate,
  * Drawing and mouse-handling
  */
 
-static char *interpret_move(game_state *state, game_ui *ui, game_drawstate *ds,
+static char *interpret_move(game_state *state, game_ui *ui, const game_drawstate *ds,
                             int x, int y, int button)
 {
     grid *g = state->game_grid;