#include <stdio.h>
#include <assert.h>
+#include <ctype.h>
#include <stdarg.h>
#include <stdlib.h>
#include <time.h>
#define IDM_QUIT 0x0050
#define IDM_CONFIG 0x0060
#define IDM_SEED 0x0070
+#define IDM_HELPC 0x0080
+#define IDM_GAMEHELP 0x0090
#define IDM_PRESETS 0x0100
+#define HELP_FILE_NAME "puzzles.hlp"
+#define HELP_CNT_NAME "puzzles.cnt"
+
#ifdef DEBUG
static FILE *debug_fp = NULL;
static HANDLE debug_hdl = INVALID_HANDLE_VALUE;
struct cfg_aux *cfgaux;
int cfg_which, cfg_done;
HFONT cfgfont;
+ char *help_path;
+ int help_has_contents;
};
void fatal(char *fmt, ...)
}
}
-static frontend *new_window(HINSTANCE inst)
+/*
+ * See if we can find a help file.
+ */
+static void find_help_file(frontend *fe)
+{
+ char b[2048], *p, *q, *r;
+ FILE *fp;
+ if (!fe->help_path) {
+ GetModuleFileName(NULL, b, sizeof(b) - 1);
+ r = b;
+ p = strrchr(b, '\\');
+ if (p && p >= r) r = p+1;
+ q = strrchr(b, ':');
+ if (q && q >= r) r = q+1;
+ strcpy(r, HELP_FILE_NAME);
+ if ( (fp = fopen(b, "r")) != NULL) {
+ fe->help_path = dupstr(b);
+ fclose(fp);
+ } else
+ fe->help_path = NULL;
+ strcpy(r, HELP_CNT_NAME);
+ if ( (fp = fopen(b, "r")) != NULL) {
+ fe->help_has_contents = TRUE;
+ fclose(fp);
+ } else
+ fe->help_has_contents = FALSE;
+ }
+}
+
+static frontend *new_window(HINSTANCE inst, char *game_id, char **error)
{
frontend *fe;
int x, y;
time(&t);
fe->me = midend_new(fe, &t, sizeof(t));
+ if (game_id) {
+ *error = midend_game_id(fe->me, game_id, FALSE);
+ if (*error) {
+ midend_free(fe->me);
+ sfree(fe);
+ return NULL;
+ }
+ }
+
+ fe->help_path = NULL;
+ find_help_file(fe);
+
fe->inst = inst;
midend_new_game(fe->me);
midend_size(fe->me, &x, &y);
fe->timer = 0;
+ fe->fonts = NULL;
+ fe->nfonts = fe->fontsize = 0;
+
{
int i, ncolours;
float *colours;
AppendMenu(menu, MF_ENABLED, IDM_REDO, "Redo");
AppendMenu(menu, MF_SEPARATOR, 0, 0);
AppendMenu(menu, MF_ENABLED, IDM_QUIT, "Exit");
+ if (fe->help_path) {
+ HMENU hmenu = CreateMenu();
+ AppendMenu(bar, MF_ENABLED|MF_POPUP, (UINT)hmenu, "Help");
+ AppendMenu(hmenu, MF_ENABLED, IDM_HELPC, "Contents");
+ if (game_winhelp_topic) {
+ char *item;
+ assert(game_name);
+ item = snewn(9+strlen(game_name), char); /*ick*/
+ sprintf(item, "Help on %s", game_name);
+ AppendMenu(hmenu, MF_ENABLED, IDM_GAMEHELP, item);
+ sfree(item);
+ }
+ }
SetMenu(fe->hwnd, bar);
}
if (get_config(fe, CFG_SEED))
new_game_type(fe);
break;
+ case IDM_HELPC:
+ assert(fe->help_path);
+ WinHelp(hwnd, fe->help_path,
+ fe->help_has_contents ? HELP_FINDER : HELP_CONTENTS, 0);
+ break;
+ case IDM_GAMEHELP:
+ assert(fe->help_path);
+ assert(game_winhelp_topic);
+ {
+ char *cmd = snewn(10+strlen(game_winhelp_topic), char); /*ick*/
+ sprintf(cmd, "JI(`',`%s')", game_winhelp_topic);
+ WinHelp(hwnd, fe->help_path, HELP_COMMAND, (DWORD)cmd);
+ sfree(cmd);
+ }
+ break;
default:
{
int p = ((wParam &~ 0xF) - IDM_PRESETS) / 0x10;
button = LEFT_BUTTON;
else
button = RIGHT_BUTTON;
-
- if (!midend_process_key(fe->me, LOWORD(lParam),
- HIWORD(lParam), button))
+
+ if (!midend_process_key(fe->me, (signed short)LOWORD(lParam),
+ (signed short)HIWORD(lParam), button))
+ PostQuitMessage(0);
+
+ SetCapture(hwnd);
+ }
+ break;
+ case WM_LBUTTONUP:
+ case WM_RBUTTONUP:
+ case WM_MBUTTONUP:
+ {
+ int button;
+
+ /*
+ * Shift-clicks count as middle-clicks, since otherwise
+ * two-button Windows users won't have any kind of
+ * middle click to use.
+ */
+ if (message == WM_MBUTTONUP || (wParam & MK_SHIFT))
+ button = MIDDLE_RELEASE;
+ else if (message == WM_LBUTTONUP)
+ button = LEFT_RELEASE;
+ else
+ button = RIGHT_RELEASE;
+
+ if (!midend_process_key(fe->me, (signed short)LOWORD(lParam),
+ (signed short)HIWORD(lParam), button))
+ PostQuitMessage(0);
+
+ ReleaseCapture();
+ }
+ break;
+ case WM_MOUSEMOVE:
+ {
+ int button;
+
+ if (wParam & (MK_MBUTTON | MK_SHIFT))
+ button = MIDDLE_DRAG;
+ else if (wParam & MK_LBUTTON)
+ button = LEFT_DRAG;
+ else
+ button = RIGHT_DRAG;
+
+ if (!midend_process_key(fe->me, (signed short)LOWORD(lParam),
+ (signed short)HIWORD(lParam), button))
PostQuitMessage(0);
}
break;
int WINAPI WinMain(HINSTANCE inst, HINSTANCE prev, LPSTR cmdline, int show)
{
MSG msg;
+ char *error;
InitCommonControls();
RegisterClass(&wndclass);
}
- new_window(inst);
+ while (*cmdline && isspace(*cmdline))
+ cmdline++;
+
+ if (!new_window(inst, *cmdline ? cmdline : NULL, &error)) {
+ char buf[128];
+ sprintf(buf, "%.100s Error", game_name);
+ MessageBox(NULL, error, buf, MB_OK|MB_ICONERROR);
+ return 1;
+ }
while (GetMessage(&msg, NULL, 0, 0)) {
DispatchMessage(&msg);