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Since the split into random and descriptive IDs, the section on game seeds has
[sgt/puzzles]
/
rect.c
diff --git
a/rect.c
b/rect.c
index
848dcd3
..
76abeed
100644
(file)
--- a/
rect.c
+++ b/
rect.c
@@
-2127,6
+2127,8
@@
static game_state *make_move(game_state *from, game_ui *ui,
int startdrag = FALSE, enddrag = FALSE, active = FALSE;
game_state *ret;
+ button &= ~MOD_MASK;
+
if (button == LEFT_BUTTON) {
startdrag = TRUE;
} else if (button == LEFT_RELEASE) {