Fix segfault in Tents' printing.
[sgt/puzzles] / windows.c
index 72d0120..f4cbfe4 100644 (file)
--- a/windows.c
+++ b/windows.c
@@ -121,7 +121,6 @@ struct frontend {
     HPEN oldpen;
     char *help_path;
     int help_has_contents;
-    char *laststatus;
     enum { DRAWING, PRINTING, NOTHING } drawstatus;
     DOCINFO di;
     int printcount, printw, printh, printsolns, printcurr, printcolour;
@@ -180,16 +179,8 @@ void get_random_seed(void **randseed, int *randseedsize)
 static void win_status_bar(void *handle, char *text)
 {
     frontend *fe = (frontend *)handle;
-    char *rewritten;
 
-    rewritten = midend_rewrite_statusbar(fe->me, text);
-    if (!fe->laststatus || strcmp(rewritten, fe->laststatus)) {
-       SetWindowText(fe->statusbar, rewritten);
-       sfree(fe->laststatus);
-       fe->laststatus = rewritten;
-    } else {
-       sfree(rewritten);
-    }
+    SetWindowText(fe->statusbar, text);
 }
 
 static blitter *win_blitter_new(void *handle, int w, int h)
@@ -913,7 +904,7 @@ void print(frontend *fe)
     fe->drawstatus = PRINTING;
     fe->hdc = pd.hDC;
 
-    fe->dr = drawing_init(&win_drawing, fe);
+    fe->dr = drawing_new(&win_drawing, NULL, fe);
     document_print(doc, fe->dr);
     drawing_free(fe->dr);
     fe->dr = NULL;
@@ -1091,7 +1082,6 @@ static frontend *new_window(HINSTANCE inst, char *game_id, char **error)
     frontend *fe;
     int x, y;
     RECT r;
-    HDC hdc;
 
     fe = snew(frontend);
 
@@ -1123,8 +1113,6 @@ static frontend *new_window(HINSTANCE inst, char *game_id, char **error)
     fe->fonts = NULL;
     fe->nfonts = fe->fontsize = 0;
 
-    fe->laststatus = NULL;
-
     {
        int i, ncolours;
         float *colours;
@@ -1150,7 +1138,8 @@ static frontend *new_window(HINSTANCE inst, char *game_id, char **error)
                                       WS_CHILD | WS_VISIBLE,
                                       0, 0, 0, 0, /* status bar does these */
                                       NULL, NULL, inst, NULL);
-    }
+    } else
+        fe->statusbar = NULL;
 
     get_max_puzzle_size(fe, &x, &y);
     midend_size(fe->me, &x, &y, FALSE);
@@ -1261,13 +1250,10 @@ static frontend *new_window(HINSTANCE inst, char *game_id, char **error)
        SetMenu(fe->hwnd, bar);
     }
 
-    new_game_size(fe);
+    fe->bitmap = NULL;
+    new_game_size(fe); /* initialises fe->bitmap */
     check_window_size(fe, &x, &y);
 
-    hdc = GetDC(fe->hwnd);
-    fe->bitmap = CreateCompatibleBitmap(hdc, x, y);
-    ReleaseDC(fe->hwnd, hdc);
-
     SetWindowLong(fe->hwnd, GWL_USERDATA, (LONG)fe);
 
     ShowWindow(fe->hwnd, SW_NORMAL);
@@ -1906,7 +1892,7 @@ static void new_game_size(frontend *fe)
        SetWindowPos(fe->statusbar, NULL, 0, y, x,
                     sr.bottom - sr.top, SWP_NOZORDER);
 
-    DeleteObject(fe->bitmap);
+    if (fe->bitmap) DeleteObject(fe->bitmap);
 
     hdc = GetDC(fe->hwnd);
     fe->bitmap = CreateCompatibleBitmap(hdc, x, y);