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Memory leak fix from Tiago Dionizio: whenever we free the midend's
[sgt/puzzles]
/
unfinished
/
slide.c
diff --git
a/unfinished/slide.c
b/unfinished/slide.c
index
cc341b8
..
d32473c
100644
(file)
--- a/
unfinished/slide.c
+++ b/
unfinished/slide.c
@@
-2304,7
+2304,7
@@
static void game_print(drawing *dr, game_state *state, int tilesize)
}
#ifdef COMBINED
-#define thegame
nullgam
e
+#define thegame
slid
e
#endif
const struct game thegame = {