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Cleanup: remove the game_state parameter to game_colours(). No game
[sgt/puzzles]
/
nullgame.c
diff --git
a/nullgame.c
b/nullgame.c
index
799a8a5
..
6ddc786
100644
(file)
--- a/
nullgame.c
+++ b/
nullgame.c
@@
-183,7
+183,7
@@
static void game_set_size(drawing *dr, game_drawstate *ds,
ds->tilesize = tilesize;
}
-static float *game_colours(frontend *fe,
game_state *state,
int *ncolours)
+static float *game_colours(frontend *fe, int *ncolours)
{
float *ret = snewn(3 * NCOLOURS, float);