Cleanup: remove the game_state parameter to game_colours(). No game
[sgt/puzzles] / bridges.c
index a6cad87..071c111 100644 (file)
--- a/bridges.c
+++ b/bridges.c
@@ -2230,7 +2230,7 @@ static void game_set_size(drawing *dr, game_drawstate *ds,
     ds->tilesize = tilesize;
 }
 
-static float *game_colours(frontend *fe, game_state *state, int *ncolours)
+static float *game_colours(frontend *fe, int *ncolours)
 {
     float *ret = snewn(3 * NCOLOURS, float);
     int i;