#define USE_PANGO
#endif
+#ifdef DEBUGGING
+static FILE *debug_fp = NULL;
+
+void dputs(char *buf)
+{
+ if (!debug_fp) {
+ debug_fp = fopen("debug.log", "w");
+ }
+
+ fputs(buf, stderr);
+
+ if (debug_fp) {
+ fputs(buf, debug_fp);
+ fflush(debug_fp);
+ }
+}
+
+void debug_printf(char *fmt, ...)
+{
+ char buf[4096];
+ va_list ap;
+
+ va_start(ap, fmt);
+ vsprintf(buf, fmt, ap);
+ dputs(buf);
+ va_end(ap);
+}
+#endif
+
/* ----------------------------------------------------------------------
* Error reporting functions used elsewhere.
*/
sfree(points);
}
+void draw_circle(frontend *fe, int cx, int cy, int radius,
+ int fill, int colour)
+{
+ gdk_gc_set_foreground(fe->gc, &fe->colours[colour]);
+ gdk_draw_arc(fe->pixmap, fe->gc, fill,
+ cx - radius, cy - radius,
+ 2 * radius, 2 * radius, 0, 360 * 64);
+}
+
struct blitter {
GdkPixmap *pixmap;
int w, h, x, y;