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The Twiddle shuffling algorithm was theoretically parity-unbalanced:
[sgt/puzzles]
/
twiddle.c
diff --git
a/twiddle.c
b/twiddle.c
index
d67dc40
..
5209606
100644
(file)
--- a/
twiddle.c
+++ b/
twiddle.c
@@
-317,7
+317,7
@@
static char *new_game_seed(game_params *params, random_state *rs,
* and simply shuffle the grid by making a long sequence of
* randomly chosen moves.
*/
- total_moves = w*h*n*n*2;
+ total_moves = w*h*n*n*2
+ random_upto(rs, 1)
;
for (i = 0; i < total_moves; i++) {
int x, y;