return NULL;
}
+static int game_can_format_as_text_now(game_params *params)
+{
+ return TRUE;
+}
+
static char *game_text_format(game_state *state)
{
return NULL;
}
#ifdef COMBINED
-#define thegame nullgame
+#define thegame separate
#endif
const struct game thegame = {
- "Null Game", NULL, NULL,
+ "Separate", NULL, NULL,
default_params,
game_fetch_preset,
decode_params,
dup_game,
free_game,
FALSE, solve_game,
- FALSE, game_text_format,
+ FALSE, game_can_format_as_text_now, game_text_format,
new_ui,
free_ui,
encode_ui,