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Further additions to the Guess docs.
[sgt/puzzles]
/
net.c
diff --git
a/net.c
b/net.c
index
6143719
..
8bfd899
100644
(file)
--- a/
net.c
+++ b/
net.c
@@
-1666,8
+1666,8
@@
static void free_game(game_state *state)
sfree(state);
}
sfree(state);
}
-static game_state *solve_game(game_state *state, game_
aux_info *aux
,
- char **error)
+static game_state *solve_game(game_state *state, game_
state *currstate
,
+
game_aux_info *aux,
char **error)
{
game_state *ret;
{
game_state *ret;
@@
-1871,10
+1871,11
@@
static game_state *make_move(game_state *state, game_ui *ui,
}
return state; /* UI activity has occurred */
} else if (button == 'a' || button == 's' || button == 'd' ||
}
return state; /* UI activity has occurred */
} else if (button == 'a' || button == 's' || button == 'd' ||
- button == 'A' || button == 'S' || button == 'D') {
+ button == 'A' || button == 'S' || button == 'D' ||
+ button == CURSOR_SELECT) {
tx = ui->cur_x;
ty = ui->cur_y;
tx = ui->cur_x;
ty = ui->cur_y;
- if (button == 'a' || button == 'A')
+ if (button == 'a' || button == 'A'
|| button == CURSOR_SELECT
)
button = LEFT_BUTTON;
else if (button == 's' || button == 'S')
button = MIDDLE_BUTTON;
button = LEFT_BUTTON;
else if (button == 's' || button == 'S')
button = MIDDLE_BUTTON;