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Bah. Try the r5766 fix again, this time without the typo.
[sgt/puzzles]
/
cube.c
diff --git
a/cube.c
b/cube.c
index
33144b6
..
82901e5
100644
(file)
--- a/
cube.c
+++ b/
cube.c
@@
-589,7
+589,8
@@
static void classify_grid_square_callback(void *ctx, struct grid_square *sq)
data->squareindex++;
}
data->squareindex++;
}
-static char *new_game_seed(game_params *params, random_state *rs)
+static char *new_game_seed(game_params *params, random_state *rs,
+ game_aux_info **aux)
{
struct grid_data data;
int i, j, k, m, area, facesperclass;
{
struct grid_data data;
int i, j, k, m, area, facesperclass;
@@
-690,6
+691,11
@@
static char *new_game_seed(game_params *params, random_state *rs)
return seed;
}
return seed;
}
+static void game_free_aux_info(game_aux_info *aux)
+{
+ assert(!"Shouldn't happen");
+}
+
static void add_grid_square_callback(void *ctx, struct grid_square *sq)
{
game_state *state = (game_state *)ctx;
static void add_grid_square_callback(void *ctx, struct grid_square *sq)
{
game_state *state = (game_state *)ctx;
@@
-979,6
+985,17
@@
static void free_game(game_state *state)
sfree(state);
}
sfree(state);
}
+static game_state *solve_game(game_state *state, game_aux_info *aux,
+ char **error)
+{
+ return NULL;
+}
+
+static char *game_text_format(game_state *state)
+{
+ return NULL;
+}
+
static game_ui *new_ui(game_state *state)
{
return NULL;
static game_ui *new_ui(game_state *state)
{
return NULL;
@@
-1541,10
+1558,13
@@
const struct game thegame = {
TRUE, game_configure, custom_params,
validate_params,
new_game_seed,
TRUE, game_configure, custom_params,
validate_params,
new_game_seed,
+ game_free_aux_info,
validate_seed,
new_game,
dup_game,
free_game,
validate_seed,
new_game,
dup_game,
free_game,
+ FALSE, solve_game,
+ FALSE, game_text_format,
new_ui,
free_ui,
make_move,
new_ui,
free_ui,
make_move,