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Stop the analysis pass in Loopy's redraw routine from being
[sgt/puzzles]
/
nullgame.c
diff --git
a/nullgame.c
b/nullgame.c
index
9e99109
..
5a0ba42
100644
(file)
--- a/
nullgame.c
+++ b/
nullgame.c
@@
-161,7
+161,7
@@
struct game_drawstate {
int FIXME;
};
int FIXME;
};
-static char *interpret_move(game_state *state, game_ui *ui, game_drawstate *ds,
+static char *interpret_move(game_state *state, game_ui *ui,
const
game_drawstate *ds,
int x, int y, int button)
{
return NULL;
int x, int y, int button)
{
return NULL;