Changed my mind about midend_is_solved: I've now reprototyped it as
[sgt/puzzles] / pattern.c
index 544c10b..043c1de 100644 (file)
--- a/pattern.c
+++ b/pattern.c
@@ -1282,6 +1282,11 @@ static float game_flash_length(game_state *oldstate,
     return 0.0F;
 }
 
+static int game_status(game_state *state)
+{
+    return state->completed ? +1 : 0;
+}
+
 static int game_timing_state(game_state *state, game_ui *ui)
 {
     return TRUE;
@@ -1386,6 +1391,7 @@ const struct game thegame = {
     game_redraw,
     game_anim_length,
     game_flash_length,
+    game_status,
     TRUE, FALSE, game_print_size, game_print,
     FALSE,                            /* wants_statusbar */
     FALSE, game_timing_state,