\cfg{winhelp-topic}{games.unequal}
You have a square grid; each square may contain a digit from 1 to
-the size of the grid, and some squares have greater-signs between
+the size of the grid, and some squares have greater-than signs between
them. Your aim is to fully populate the grid with numbers such that:
\b Each row contains only one occurrence of each digit
\b All the greater-than signs are satisfied.
-In 'Trivial' mode, there are no greater-than signs; the puzzle is
-to solve the latin square only.
+In \q{Trivial} mode, there are no greater-than signs; the puzzle is
+to solve the \i{Latin square} only.
At the time of writing, this puzzle is appearing in the Guardian
-weekly under the name 'Futoshiki'.
+weekly under the name \q{\i{Futoshiki}}.
Unequal was contributed to this collection by James Harvey.
\dt \e{Difficulty}
-\dd Controls the difficulty of the generated puzzle. At Trivial level,
-there are no greater-than signs (the puzzle is to solve the latin
-square only); at Tricky level, some recursion may be required (but the
-solutions should always be unique).
+\dd Controls the difficulty of the generated puzzle. At Trivial
+level, there are no greater-than signs (the puzzle is to solve the
+Latin square only); at Recursive level backtracking will be required
+(but the solution should still be unique); the levels in between
+require increasingly complex reasoning to avoid having to backtrack.
\A{licence} \I{MIT licence}\ii{Licence}