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Forgot to set 'has_incentre' on triangular grids, which don't use
[sgt/puzzles]
/
keen.c
diff --git
a/keen.c
b/keen.c
index
5ec7898
..
da55fb2
100644
(file)
--- a/
keen.c
+++ b/
keen.c
@@
-1450,11
+1450,12
@@
static int check_errors(game_state *state, long *errors)
break;
case C_DIV:
{
break;
case C_DIV:
{
- int d1 = cluevals[j], d2 = state->grid[i];
- if (d1 == 0 || d2 == 0)
+ int d1 = min(cluevals[j], state->grid[i]);
+ int d2 = max(cluevals[j], state->grid[i]);
+ if (d1 == 0 || d2 % d1 != 0)
cluevals[j] = 0;
else
cluevals[j] = 0;
else
- cluevals[j] = d2
/d1 + d1/d2;/* one of them is 0 :-) */
+ cluevals[j] = d2
/ d1;
}
break;
}
}
break;
}
@@
-2012,6
+2013,11
@@
static float game_flash_length(game_state *oldstate, game_state *newstate,
return 0.0F;
}
return 0.0F;
}
+static int game_is_solved(game_state *state)
+{
+ return state->completed;
+}
+
static int game_timing_state(game_state *state, game_ui *ui)
{
if (state->completed)
static int game_timing_state(game_state *state, game_ui *ui)
{
if (state->completed)
@@
-2247,6
+2253,10
@@
static void game_print(drawing *dr, game_state *state, int tilesize)
FONT_VARIABLE, TILESIZE/2,
ALIGN_VCENTRE | ALIGN_HCENTRE, ink, str);
}
FONT_VARIABLE, TILESIZE/2,
ALIGN_VCENTRE | ALIGN_HCENTRE, ink, str);
}
+
+ sfree(minus_sign);
+ sfree(times_sign);
+ sfree(divide_sign);
}
#ifdef COMBINED
}
#ifdef COMBINED
@@
-2284,6
+2294,7
@@
const struct game thegame = {
game_redraw,
game_anim_length,
game_flash_length,
game_redraw,
game_anim_length,
game_flash_length,
+ game_is_solved,
TRUE, FALSE, game_print_size, game_print,
FALSE, /* wants_statusbar */
FALSE, game_timing_state,
TRUE, FALSE, game_print_size, game_print,
FALSE, /* wants_statusbar */
FALSE, game_timing_state,