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Add a limited-shuffle mode like that added to Sixteen and Twiddle in r5769,
[sgt/puzzles]
/
sixteen.c
diff --git
a/sixteen.c
b/sixteen.c
index
966cc0f
..
2bfaadd
100644
(file)
--- a/
sixteen.c
+++ b/
sixteen.c
@@
-572,6
+572,7
@@
static game_state *make_move(game_state *from, game_ui *ui,
int dx, dy, tx, ty, n;
game_state *ret;
+ button &= ~MOD_MASK;
if (button != LEFT_BUTTON && button != RIGHT_BUTTON)
return NULL;