{
game_state *ret;
+ button &= ~MOD_MASK;
+
x = FROMCOORD(from->w, x);
y = FROMCOORD(from->h, y);
}
*desc++ = '\0';
- p = decode_params(id);
+ p = default_params();
+ decode_params(p, id);
err = validate_desc(p, desc);
if (err) {
fprintf(stderr, "%s: %s\n", argv[0], err);