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Since the split into random and descriptive IDs, the section on game seeds has
[sgt/puzzles]
/
fifteen.c
diff --git
a/fifteen.c
b/fifteen.c
index
9d138b1
..
700c26c
100644
(file)
--- a/
fifteen.c
+++ b/
fifteen.c
@@
-456,6
+456,8
@@
static game_state *make_move(game_state *from, game_ui *ui,
int gx, gy, dx, dy, ux, uy, up, p;
game_state *ret;
+ button &= ~MOD_MASK;
+
gx = X(from, from->gap_pos);
gy = Y(from, from->gap_pos);