* avoidance is required.
*/
-static int dsf_canonify(int *dsf, int val)
-{
- int v2 = val;
-
- while (dsf[val] != val)
- val = dsf[val];
-
- while (v2 != val) {
- int tmp = dsf[v2];
- dsf[v2] = val;
- v2 = tmp;
- }
-
- return val;
-}
-
-static void dsf_merge(int *dsf, int v1, int v2)
-{
- v1 = dsf_canonify(dsf, v1);
- v2 = dsf_canonify(dsf, v2);
- dsf[v2] = v1;
-}
-
struct todo {
unsigned char *marked;
int *buffer;
return TRUE;
}
-static int game_timing_state(game_state *state)
+static int game_timing_state(game_state *state, game_ui *ui)
{
return TRUE;
}