+static void filesel_ok(GtkButton *button, gpointer data)
+{
+ frontend *fe = (frontend *)data;
+
+ gpointer filesel = gtk_object_get_data(GTK_OBJECT(button), "user-data");
+
+ const char *name =
+ gtk_file_selection_get_filename(GTK_FILE_SELECTION(filesel));
+
+ fe->filesel_name = dupstr(name);
+}
+
+static char *file_selector(frontend *fe, char *title, int save)
+{
+ GtkWidget *filesel =
+ gtk_file_selection_new(title);
+
+ fe->filesel_name = NULL;
+
+ gtk_window_set_modal(GTK_WINDOW(filesel), TRUE);
+ gtk_object_set_data
+ (GTK_OBJECT(GTK_FILE_SELECTION(filesel)->ok_button), "user-data",
+ (gpointer)filesel);
+ gtk_signal_connect
+ (GTK_OBJECT(GTK_FILE_SELECTION(filesel)->ok_button), "clicked",
+ GTK_SIGNAL_FUNC(filesel_ok), fe);
+ gtk_signal_connect_object
+ (GTK_OBJECT(GTK_FILE_SELECTION(filesel)->ok_button), "clicked",
+ GTK_SIGNAL_FUNC(gtk_widget_destroy), (gpointer)filesel);
+ gtk_signal_connect_object
+ (GTK_OBJECT(GTK_FILE_SELECTION(filesel)->cancel_button), "clicked",
+ GTK_SIGNAL_FUNC(gtk_widget_destroy), (gpointer)filesel);
+ gtk_signal_connect(GTK_OBJECT(filesel), "destroy",
+ GTK_SIGNAL_FUNC(window_destroy), NULL);
+ gtk_widget_show(filesel);
+ gtk_window_set_transient_for(GTK_WINDOW(filesel), GTK_WINDOW(fe->window));
+ gtk_main();
+
+ return fe->filesel_name;
+}
+
+static void savefile_write(void *wctx, void *buf, int len)
+{
+ FILE *fp = (FILE *)wctx;
+ fwrite(buf, 1, len, fp);
+}
+
+static int savefile_read(void *wctx, void *buf, int len)
+{
+ FILE *fp = (FILE *)wctx;
+ int ret;
+
+ ret = fread(buf, 1, len, fp);
+ return (ret == len);
+}
+
+static void menu_save_event(GtkMenuItem *menuitem, gpointer data)
+{
+ frontend *fe = (frontend *)data;
+ char *name;
+
+ name = file_selector(fe, "Enter name of game file to save", TRUE);
+
+ if (name) {
+ FILE *fp;
+
+ if ((fp = fopen(name, "r")) != NULL) {
+ char buf[256 + FILENAME_MAX];
+ fclose(fp);
+ /* file exists */
+
+ sprintf(buf, "Are you sure you want to overwrite the"
+ " file \"%.*s\"?",
+ FILENAME_MAX, name);
+ if (!message_box(fe->window, "Question", buf, TRUE, MB_YESNO))
+ return;
+ }
+
+ fp = fopen(name, "w");
+ sfree(name);
+
+ if (!fp) {
+ error_box(fe->window, "Unable to open save file");
+ return;
+ }
+
+ midend_serialise(fe->me, savefile_write, fp);
+
+ fclose(fp);
+ }
+}
+
+static void menu_load_event(GtkMenuItem *menuitem, gpointer data)
+{
+ frontend *fe = (frontend *)data;
+ char *name, *err;
+ int x, y;
+
+ name = file_selector(fe, "Enter name of saved game file to load", FALSE);
+
+ if (name) {
+ FILE *fp = fopen(name, "r");
+ sfree(name);
+
+ if (!fp) {
+ error_box(fe->window, "Unable to open saved game file");
+ return;
+ }
+
+ err = midend_deserialise(fe->me, savefile_read, fp);
+
+ fclose(fp);
+
+ if (err) {
+ error_box(fe->window, err);
+ return;
+ }
+
+ get_size(fe, &x, &y);
+ fe->w = x;
+ fe->h = y;
+ gtk_drawing_area_size(GTK_DRAWING_AREA(fe->area), x, y);
+ {
+ GtkRequisition req;
+ gtk_widget_size_request(GTK_WIDGET(fe->window), &req);
+ gtk_window_resize(GTK_WINDOW(fe->window), req.width, req.height);
+ }
+
+ }
+}
+