~mdw
/
sgt
/
puzzles
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
Noticed recently that bitcount16() isn't 16-bit clean due to signed
[sgt/puzzles]
/
map.c
diff --git
a/map.c
b/map.c
index
b06e664
..
5943683
100644
(file)
--- a/
map.c
+++ b/
map.c
@@
-1868,7
+1868,7
@@
static game_state *new_game(midend *me, game_params *params, char *desc)
* outlines by the judicious use of diagonally divided squares.
*/
{
* outlines by the judicious use of diagonally divided squares.
*/
{
- random_state *rs = random_
init
(desc, strlen(desc));
+ random_state *rs = random_
new
(desc, strlen(desc));
int *squares = snewn(wh, int);
int done_something;
int *squares = snewn(wh, int);
int done_something;
@@
-2956,6
+2956,7
@@
static void game_print(drawing *dr, game_state *state, int tilesize)
/* Ick: fake up `ds->tilesize' for macro expansion purposes */
struct { int tilesize; } ads, *ds = &ads;
/* Ick: fake up `ds->tilesize' for macro expansion purposes */
struct { int tilesize; } ads, *ds = &ads;
+ /* We can't call game_set_size() here because we don't want a blitter */
ads.tilesize = tilesize;
ink = print_mono_colour(dr, 0);
ads.tilesize = tilesize;
ink = print_mono_colour(dr, 0);
@@
-3122,7
+3123,7
@@
const struct game thegame = {
TRUE, TRUE, game_print_size, game_print,
game_wants_statusbar,
FALSE, game_timing_state,
TRUE, TRUE, game_print_size, game_print,
game_wants_statusbar,
FALSE, game_timing_state,
- 0, /*
mouse_prioritie
s */
+ 0, /*
flag
s */
};
#ifdef STANDALONE_SOLVER
};
#ifdef STANDALONE_SOLVER