NET = net tree234
NETSLIDE = netslide tree234
-ALL = list NET NETSLIDE cube fifteen sixteen rect pattern
+ALL = list NET NETSLIDE cube fifteen sixteen rect pattern solo twiddle
net : [X] gtk COMMON NET
netslide : [X] gtk COMMON NETSLIDE
sixteen : [X] gtk COMMON sixteen
rect : [X] gtk COMMON rect
pattern : [X] gtk COMMON pattern
+solo : [X] gtk COMMON solo
+twiddle : [X] gtk COMMON twiddle
# The Windows Net shouldn't be called `net.exe' since Windows
# already has a reasonably important utility program by that name!
sixteen : [G] WINDOWS COMMON sixteen
rect : [G] WINDOWS COMMON rect
pattern : [G] WINDOWS COMMON pattern
+solo : [G] WINDOWS COMMON solo
+twiddle : [G] WINDOWS COMMON twiddle
# Mac OS X unified application containing all the puzzles.
Puzzles : [MX] osx osx.icns osx-info.plist COMMON ALL
# For OS X, we must create the online help and include it in the
# application bundle.) Also we add -DCOMBINED to the compiler flags
# so as to inform the code that we're building a single binary for
-# all the puzzles.
+# all the puzzles. Then I've also got some code in here to build a
+# distributable .dmg disk image.
!begin osx
CFLAGS += -DCOMBINED
Puzzles_extra = Puzzles.app/Contents/Resources/Help/index.html
Puzzles.app/Contents/Resources/Help/index.html: \
- Puzzles.app/Contents/Resources/Help puzzles.but
- halibut --html=$@ puzzles.but
+ Puzzles.app/Contents/Resources/Help osx-help.but puzzles.but
+ cd Puzzles.app/Contents/Resources/Help; \
+ halibut --html ../../../../osx-help.but ../../../../puzzles.but
Puzzles.app/Contents/Resources/Help: Puzzles.app/Contents/Resources
mkdir -p Puzzles.app/Contents/Resources/Help
+
+release: Puzzles.dmg
+Puzzles.dmg: Puzzles
+ rm -f raw.dmg
+ hdiutil create -megabytes 5 -layout NONE raw.dmg
+ hdid -nomount raw.dmg > devicename
+ newfs_hfs -v "Simon Tatham's Puzzle Collection" `cat devicename`
+ hdiutil eject `cat devicename`
+ hdid raw.dmg | cut -f1 -d' ' > devicename
+ cp -R Puzzles.app /Volumes/"Simon Tatham's Puzzle Collection"
+ hdiutil eject `cat devicename`
+ rm -f Puzzles.dmg
+ hdiutil convert -format UDCO raw.dmg -o Puzzles.dmg
+ rm -f raw.dmg devicename
!end
# The `nullgame' source file is a largely blank one, which contains