if (event->type != GDK_BUTTON_PRESS)
return TRUE;
- if (event->button == 1)
- button = LEFT_BUTTON;
- else if (event->button == 2)
+ if (event->button == 2 || (event->state & GDK_SHIFT_MASK))
button = MIDDLE_BUTTON;
+ else if (event->button == 1)
+ button = LEFT_BUTTON;
else if (event->button == 3)
button = RIGHT_BUTTON;
else