Pass background colour as a parameter to draw_gts and draw_adjs, so
[sgt/puzzles] / Recipe
... / ...
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1# -*- makefile -*-
2#
3# This file describes which puzzle binaries are made up from which
4# object and resource files. It is processed into the various
5# Makefiles by means of a Perl script. Makefile changes should
6# really be made by editing this file and/or the Perl script, not
7# by editing the actual Makefiles.
8
9!name puzzles
10
11!makefile gtk Makefile
12!makefile vc Makefile.vc
13!makefile wce Makefile.wce
14!makefile cygwin Makefile.cyg
15!makefile osx Makefile.osx
16!makefile nestedvm Makefile.nestedvm
17
18!srcdir icons/
19
20WINDOWS_COMMON = printing
21 + user32.lib gdi32.lib comctl32.lib comdlg32.lib winspool.lib
22WINDOWS = windows WINDOWS_COMMON
23COMMON = midend drawing misc malloc random version
24GTK = gtk printing ps
25# Objects needed for auxiliary command-line programs.
26STANDALONE = nullfe random misc malloc
27
28ALL = list
29
30# First half of list.c.
31!begin >list.c
32/*
33 * list.c: List of pointers to puzzle structures, for monolithic
34 * platforms.
35 *
36 * This file is automatically generated by mkfiles.pl. Do not edit
37 * it directly, or the changes will be lost next time mkfiles.pl runs.
38 * Instead, edit Recipe and/or its *.R subfiles.
39 */
40#include "puzzles.h"
41#define GAMELIST(A) \
42!end
43
44# Now each .R file adds part of the macro definition of GAMELIST to list.c.
45!include *.R
46
47# Then we finish up list.c as follows:
48!begin >list.c
49
50#define DECL(x) extern const game x;
51#define REF(x) &x,
52GAMELIST(DECL)
53const game *gamelist[] = { GAMELIST(REF) };
54const int gamecount = lenof(gamelist);
55!end
56
57# Unix standalone application for special-purpose obfuscation.
58obfusc : [U] obfusc STANDALONE
59
60puzzles : [G] windows[COMBINED] WINDOWS_COMMON COMMON ALL noicon.res
61
62# Mac OS X unified application containing all the puzzles.
63Puzzles : [MX] osx osx.icns osx-info.plist COMMON ALL
64# For OS X, we must create the online help and include it in the
65# application bundle.) Also we add -DCOMBINED to the compiler flags
66# so as to inform the code that we're building a single binary for
67# all the puzzles. Then I've also got some code in here to build a
68# distributable .dmg disk image.
69!begin osx
70Puzzles_extra = Puzzles.app/Contents/Resources/Help/index.html
71Puzzles.app/Contents/Resources/Help/index.html: \
72 Puzzles.app/Contents/Resources/Help osx-help.but puzzles.but
73 cd Puzzles.app/Contents/Resources/Help; \
74 halibut --html ../../../../osx-help.but ../../../../puzzles.but
75Puzzles.app/Contents/Resources/Help: Puzzles.app/Contents/Resources
76 mkdir -p Puzzles.app/Contents/Resources/Help
77
78release: Puzzles.dmg
79Puzzles.dmg: Puzzles
80 rm -f raw.dmg
81 hdiutil create -megabytes 5 -layout NONE raw.dmg
82 hdid -nomount raw.dmg > devicename
83 newfs_hfs -v "Simon Tatham's Puzzle Collection" `cat devicename`
84 hdiutil eject `cat devicename`
85 hdid raw.dmg | cut -f1 -d' ' > devicename
86 cp -R Puzzles.app /Volumes/"Simon Tatham's Puzzle Collection"
87 hdiutil eject `cat devicename`
88 rm -f Puzzles.dmg
89 hdiutil convert -format UDCO raw.dmg -o Puzzles.dmg
90 rm -f raw.dmg devicename
91!end
92
93# Version management.
94!begin vc
95version.obj: *.c *.h
96 cl $(VER) $(CFLAGS) /c version.c
97!end
98!specialobj vc version
99!begin wce
100version.obj: *.c *.h
101 $(CC) $(VER) $(CFLAGS) /c version.c
102!end
103!specialobj wce version
104!begin cygwin
105version.o: FORCE;
106FORCE:
107 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c
108!end
109!specialobj cygwin version
110# For Unix, we also need the gross MD5 hack that causes automatic
111# version number selection in release source archives.
112!begin gtk
113version.o: version.c version2.def
114 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) `cat version2.def` -c version.c
115version2.def: FORCE
116 if test -z "$(VER)" && test -f manifest && md5sum -c manifest; then \
117 cat version.def > version2.def.new; \
118 elif test -z "$(VER)" && test -d .svn && svnversion . >/dev/null 2>&1; then \
119 echo "-DREVISION=`svnversion .`" >version2.def.new; \
120 else \
121 echo "$(VER)" >version2.def.new; \
122 fi && \
123 if diff -q version2.def.new version2.def; then \
124 rm version2.def.new; \
125 else \
126 mv version2.def.new version2.def; \
127 fi
128.PHONY: FORCE
129!end
130!specialobj gtk version
131!begin nestedvm
132version.o: version.c version2.def
133 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) `cat version2.def` -c version.c
134version2.def: FORCE
135 if test -z "$(VER)" && test -f manifest && md5sum -c manifest; then \
136 cat version.def > version2.def.new; \
137 elif test -z "$(VER)" && test -d .svn && svnversion . >/dev/null 2>&1; then \
138 echo "-DREVISION=`svnversion .`" >version2.def.new; \
139 else \
140 echo "$(VER)" >version2.def.new; \
141 fi && \
142 if diff -q version2.def.new version2.def; then \
143 rm version2.def.new; \
144 else \
145 mv version2.def.new version2.def; \
146 fi
147.PHONY: FORCE
148!end
149!specialobj nestedvm version
150# For OS X, this is made more fiddly by the fact that we don't have
151# md5sum readily available. We do, however, have `md5 -r' which
152# generates _nearly_ the same output, but it has no check function.
153!begin osx
154version.ppc.o: version.c version2.def
155 $(CC) -arch ppc $(COMPAT) $(XFLAGS) $(CFLAGS) `cat version2.def` -c version.c -o $@
156version.i386.o: version.c version2.def
157 $(CC) -arch i386 $(COMPAT) $(XFLAGS) $(CFLAGS) `cat version2.def` -c version.c -o $@
158version2.def: FORCE
159 if test -z "$(VER)" && test -f manifest && (md5 -r `awk '{print $$2}' manifest` | diff -w manifest -); then \
160 cat version.def > version2.def.new; \
161 elif test -z "$(VER)" && test -d .svn && svnversion . >/dev/null 2>&1; then \
162 echo "-DREVISION=`svnversion .`" >version2.def.new; \
163 else \
164 echo "$(VER)" >version2.def.new; \
165 fi && \
166 if diff -q version2.def.new version2.def; then \
167 rm version2.def.new; \
168 else \
169 mv version2.def.new version2.def; \
170 fi
171.PHONY: FORCE
172!end
173!specialobj osx version
174
175# make install for Unix.
176!begin gtk
177install:
178 for i in $(GAMES); do \
179 $(INSTALL_PROGRAM) -m 755 $$i $(DESTDIR)$(gamesdir)/$$i \
180 || exit 1; \
181 done
182!end
183!begin nestedvm
184.PRECIOUS: %.class
185%.class: %.mips
186 java -cp $(NESTEDVM)/build:$(NESTEDVM)/upstream/build/classgen/build \
187 org.ibex.nestedvm.Compiler -outformat class -d . \
188 PuzzleEngine $<
189 mv PuzzleEngine.class $@
190
191org:
192 mkdir -p org/ibex/nestedvm/util
193 cp $(NESTEDVM)/build/org/ibex/nestedvm/{Registers,UsermodeConstants,Runtime*}.class org/ibex/nestedvm
194 cp $(NESTEDVM)/build/org/ibex/nestedvm/util/{Platform*,Seekable*}.class org/ibex/nestedvm/util
195 echo "Main-Class: PuzzleApplet" >applet.manifest
196
197PuzzleApplet.class: PuzzleApplet.java org
198 javac -source 1.3 -target 1.3 PuzzleApplet.java
199
200%.jar: %.class PuzzleApplet.class org
201 mv $< PuzzleEngine.class
202 jar cfm $@ applet.manifest PuzzleEngine.class PuzzleApplet*.class org
203 echo '<applet archive="'$@'" code="PuzzleApplet" width="700" height="500"></applet>' >$*.html
204 mv PuzzleEngine.class $<
205!end