Introduce a versioning mechanism, and an `About' box in all front
[sgt/puzzles] / Recipe
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1# -*- makefile -*-
2#
3# This file describes which puzzle binaries are made up from which
4# object and resource files. It is processed into the various
5# Makefiles by means of a Perl script. Makefile changes should
6# really be made by editing this file and/or the Perl script, not
7# by editing the actual Makefiles.
8
9!name puzzles
10
11!makefile gtk Makefile
12!makefile vc Makefile.vc
13!makefile cygwin Makefile.cyg
14!makefile osx Makefile.osx
15
16WINDOWS = windows user32.lib gdi32.lib comctl32.lib
17COMMON = midend misc malloc random version
18NET = net tree234
19NETSLIDE = netslide tree234
20
21ALL = list NET NETSLIDE cube fifteen sixteen rect pattern solo twiddle
22
23net : [X] gtk COMMON NET
24netslide : [X] gtk COMMON NETSLIDE
25cube : [X] gtk COMMON cube
26fifteen : [X] gtk COMMON fifteen
27sixteen : [X] gtk COMMON sixteen
28rect : [X] gtk COMMON rect
29pattern : [X] gtk COMMON pattern
30solo : [X] gtk COMMON solo
31twiddle : [X] gtk COMMON twiddle
32
33# The Windows Net shouldn't be called `net.exe' since Windows
34# already has a reasonably important utility program by that name!
35netgame : [G] WINDOWS COMMON NET
36netslide : [G] WINDOWS COMMON NETSLIDE
37cube : [G] WINDOWS COMMON cube
38fifteen : [G] WINDOWS COMMON fifteen
39sixteen : [G] WINDOWS COMMON sixteen
40rect : [G] WINDOWS COMMON rect
41pattern : [G] WINDOWS COMMON pattern
42solo : [G] WINDOWS COMMON solo
43twiddle : [G] WINDOWS COMMON twiddle
44
45# Mac OS X unified application containing all the puzzles.
46Puzzles : [MX] osx osx.icns osx-info.plist COMMON ALL
47# For OS X, we must create the online help and include it in the
48# application bundle.) Also we add -DCOMBINED to the compiler flags
49# so as to inform the code that we're building a single binary for
50# all the puzzles. Then I've also got some code in here to build a
51# distributable .dmg disk image.
52!begin osx
53CFLAGS += -DCOMBINED
54Puzzles_extra = Puzzles.app/Contents/Resources/Help/index.html
55Puzzles.app/Contents/Resources/Help/index.html: \
56 Puzzles.app/Contents/Resources/Help osx-help.but puzzles.but
57 cd Puzzles.app/Contents/Resources/Help; \
58 halibut --html ../../../../osx-help.but ../../../../puzzles.but
59Puzzles.app/Contents/Resources/Help: Puzzles.app/Contents/Resources
60 mkdir -p Puzzles.app/Contents/Resources/Help
61
62release: Puzzles.dmg
63Puzzles.dmg: Puzzles
64 rm -f raw.dmg
65 hdiutil create -megabytes 5 -layout NONE raw.dmg
66 hdid -nomount raw.dmg > devicename
67 newfs_hfs -v "Simon Tatham's Puzzle Collection" `cat devicename`
68 hdiutil eject `cat devicename`
69 hdid raw.dmg | cut -f1 -d' ' > devicename
70 cp -R Puzzles.app /Volumes/"Simon Tatham's Puzzle Collection"
71 hdiutil eject `cat devicename`
72 rm -f Puzzles.dmg
73 hdiutil convert -format UDCO raw.dmg -o Puzzles.dmg
74 rm -f raw.dmg devicename
75!end
76
77# The `nullgame' source file is a largely blank one, which contains
78# all the correct function definitions to compile and link, but
79# which defines the null game in which nothing is ever drawn and
80# there are no valid moves. Its main purpose is to act as a
81# template for writing new game definition source files. I include
82# it in the Makefile because it will be worse than useless if it
83# ever fails to compile, so it's important that it should actually
84# be built on a regular basis.
85nullgame : [X] gtk COMMON nullgame
86nullgame : [G] WINDOWS COMMON nullgame
87
88# Version management.
89!begin vc
90version.obj: *.c *.h
91 cl $(VER) $(CFLAGS) /c version.c
92!end
93!specialobj vc version
94!begin cygwin
95version.o: FORCE
96FORCE:
97 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c
98!end
99!specialobj cygwin version
100# For Unix, we also need the gross MD5 hack that causes automatic
101# version number selection in release source archives.
102!begin gtk
103version.o: FORCE;
104FORCE:
105 if test -z "$(VER)" && md5sum -c manifest; then \
106 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) `cat version.def` -c version.c; \
107 else \
108 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c; \
109 fi
110!end
111!specialobj gtk version
112# For OS X, this is made more fiddly by the fact that we don't have
113# md5sum readily available. We do, however, have `md5 -r' which
114# generates _nearly_ the same output, but it has no check function.
115!begin osx
116version.o: FORCE;
117FORCE:
118 if test -z "$(VER)" && test -f manifest && (md5 -r `awk '{print $$2}' manifest` | diff -w manifest -); then \
119 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) `cat version.def` -c version.c; \
120 else \
121 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c; \
122 fi
123!end
124!specialobj osx version