Cleanups to completion flashes: all four of these games used to
[sgt/puzzles] / Recipe
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1# -*- makefile -*-
2#
3# This file describes which puzzle binaries are made up from which
4# object and resource files. It is processed into the various
5# Makefiles by means of a Perl script. Makefile changes should
6# really be made by editing this file and/or the Perl script, not
7# by editing the actual Makefiles.
8
9!name puzzles
10
11!makefile gtk Makefile
12!makefile vc Makefile.vc
13!makefile cygwin Makefile.cyg
14!makefile osx Makefile.osx
15
16WINDOWS = windows user32.lib gdi32.lib comctl32.lib comdlg32.lib
17COMMON = midend misc malloc random version
18NET = net tree234 dsf
19NETSLIDE = netslide tree234
20MINES = mines tree234
21FLIP = flip tree234
22PEGS = pegs tree234
23UNTANGLE = untangle tree234
24SLANT = slant dsf
25
26ALL = list NET NETSLIDE cube fifteen sixteen rect pattern solo twiddle
27 + MINES samegame FLIP guess PEGS dominosa UNTANGLE blackbox SLANT
28 + lightup
29
30net : [X] gtk COMMON NET
31netslide : [X] gtk COMMON NETSLIDE
32cube : [X] gtk COMMON cube
33fifteen : [X] gtk COMMON fifteen
34sixteen : [X] gtk COMMON sixteen
35rect : [X] gtk COMMON rect
36pattern : [X] gtk COMMON pattern
37solo : [X] gtk COMMON solo
38twiddle : [X] gtk COMMON twiddle
39mines : [X] gtk COMMON MINES
40samegame : [X] gtk COMMON samegame
41flip : [X] gtk COMMON FLIP
42guess : [X] gtk COMMON guess
43pegs : [X] gtk COMMON PEGS
44dominosa : [X] gtk COMMON dominosa
45untangle : [X] gtk COMMON UNTANGLE
46blackbox : [X] gtk COMMON blackbox
47slant : [X] gtk COMMON SLANT
48lightup : [X] gtk COMMON lightup
49
50# Auxiliary command-line programs.
51solosolver : [U] solo[STANDALONE_SOLVER] malloc
52patternsolver : [U] pattern[STANDALONE_SOLVER] malloc
53mineobfusc : [U] mines[STANDALONE_OBFUSCATOR] malloc random tree234 misc
54
55solosolver : [C] solo[STANDALONE_SOLVER] malloc
56patternsolver : [C] pattern[STANDALONE_SOLVER] malloc
57mineobfusc : [C] mines[STANDALONE_OBFUSCATOR] malloc random tree234 misc
58
59# The Windows Net shouldn't be called `net.exe' since Windows
60# already has a reasonably important utility program by that name!
61netgame : [G] WINDOWS COMMON NET
62netslide : [G] WINDOWS COMMON NETSLIDE
63cube : [G] WINDOWS COMMON cube
64fifteen : [G] WINDOWS COMMON fifteen
65sixteen : [G] WINDOWS COMMON sixteen
66rect : [G] WINDOWS COMMON rect
67pattern : [G] WINDOWS COMMON pattern
68solo : [G] WINDOWS COMMON solo
69twiddle : [G] WINDOWS COMMON twiddle
70mines : [G] WINDOWS COMMON MINES
71samegame : [G] WINDOWS COMMON samegame
72flip : [G] WINDOWS COMMON FLIP
73guess : [G] WINDOWS COMMON guess
74pegs : [G] WINDOWS COMMON PEGS
75dominosa : [G] WINDOWS COMMON dominosa
76untangle : [G] WINDOWS COMMON UNTANGLE
77blackbox : [G] WINDOWS COMMON blackbox
78slant : [G] WINDOWS COMMON SLANT
79lightup : [G] WINDOWS COMMON lightup
80
81# Mac OS X unified application containing all the puzzles.
82Puzzles : [MX] osx osx.icns osx-info.plist COMMON ALL
83# For OS X, we must create the online help and include it in the
84# application bundle.) Also we add -DCOMBINED to the compiler flags
85# so as to inform the code that we're building a single binary for
86# all the puzzles. Then I've also got some code in here to build a
87# distributable .dmg disk image.
88!begin osx
89CFLAGS += -DCOMBINED
90Puzzles_extra = Puzzles.app/Contents/Resources/Help/index.html
91Puzzles.app/Contents/Resources/Help/index.html: \
92 Puzzles.app/Contents/Resources/Help osx-help.but puzzles.but
93 cd Puzzles.app/Contents/Resources/Help; \
94 halibut --html ../../../../osx-help.but ../../../../puzzles.but
95Puzzles.app/Contents/Resources/Help: Puzzles.app/Contents/Resources
96 mkdir -p Puzzles.app/Contents/Resources/Help
97
98release: Puzzles.dmg
99Puzzles.dmg: Puzzles
100 rm -f raw.dmg
101 hdiutil create -megabytes 5 -layout NONE raw.dmg
102 hdid -nomount raw.dmg > devicename
103 newfs_hfs -v "Simon Tatham's Puzzle Collection" `cat devicename`
104 hdiutil eject `cat devicename`
105 hdid raw.dmg | cut -f1 -d' ' > devicename
106 cp -R Puzzles.app /Volumes/"Simon Tatham's Puzzle Collection"
107 hdiutil eject `cat devicename`
108 rm -f Puzzles.dmg
109 hdiutil convert -format UDCO raw.dmg -o Puzzles.dmg
110 rm -f raw.dmg devicename
111!end
112
113# The `nullgame' source file is a largely blank one, which contains
114# all the correct function definitions to compile and link, but
115# which defines the null game in which nothing is ever drawn and
116# there are no valid moves. Its main purpose is to act as a
117# template for writing new game definition source files. I include
118# it in the Makefile because it will be worse than useless if it
119# ever fails to compile, so it's important that it should actually
120# be built on a regular basis.
121nullgame : [X] gtk COMMON nullgame
122nullgame : [G] WINDOWS COMMON nullgame
123
124# Version management.
125!begin vc
126version.obj: *.c *.h
127 cl $(VER) $(CFLAGS) /c version.c
128!end
129!specialobj vc version
130!begin cygwin
131version.o: FORCE;
132FORCE:
133 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c
134!end
135!specialobj cygwin version
136# For Unix, we also need the gross MD5 hack that causes automatic
137# version number selection in release source archives.
138!begin gtk
139version.o: FORCE;
140FORCE:
141 if test -z "$(VER)" && test -f manifest && md5sum -c manifest; then \
142 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) `cat version.def` -c version.c; \
143 elif test -z "$(VER)" && test -d .svn && svnversion . >&/dev/null; then \
144 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) "-DREVISION=`svnversion .`" -c version.c; \
145 else \
146 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c; \
147 fi
148!end
149!specialobj gtk version
150# For OS X, this is made more fiddly by the fact that we don't have
151# md5sum readily available. We do, however, have `md5 -r' which
152# generates _nearly_ the same output, but it has no check function.
153!begin osx
154version.o: FORCE;
155FORCE:
156 if test -z "$(VER)" && test -f manifest && (md5 -r `awk '{print $$2}' manifest` | diff -w manifest -); then \
157 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) `cat version.def` -c version.c; \
158 elif test -z "$(VER)" && test -d .svn && svnversion . >&/dev/null; then \
159 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) "-DREVISION=`svnversion .`" -c version.c; \
160 else \
161 $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c; \
162 fi
163!end
164!specialobj osx version
165
166# make install for Unix.
167!begin gtk
168install:
169 for i in cube net netslide fifteen sixteen twiddle \
170 pattern rect solo mines samegame flip guess \
171 pegs dominosa untangle blackbox slant lightup; do \
172 $(INSTALL_PROGRAM) -m 755 $$i $(DESTDIR)$(gamesdir)/$$i; \
173 done
174!end