| 1 | # -*- makefile -*- |
| 2 | # |
| 3 | # This file describes which puzzle binaries are made up from which |
| 4 | # object and resource files. It is processed into the various |
| 5 | # Makefiles by means of a Perl script. Makefile changes should |
| 6 | # really be made by editing this file and/or the Perl script, not |
| 7 | # by editing the actual Makefiles. |
| 8 | |
| 9 | !name puzzles |
| 10 | |
| 11 | !makefile gtk Makefile |
| 12 | !makefile vc Makefile.vc |
| 13 | !makefile cygwin Makefile.cyg |
| 14 | !makefile osx Makefile.osx |
| 15 | |
| 16 | WINDOWS = windows user32.lib gdi32.lib comctl32.lib comdlg32.lib |
| 17 | COMMON = midend misc malloc random version |
| 18 | NET = net tree234 dsf |
| 19 | NETSLIDE = netslide tree234 |
| 20 | MINES = mines tree234 |
| 21 | FLIP = flip tree234 |
| 22 | PEGS = pegs tree234 |
| 23 | UNTANGLE = untangle tree234 |
| 24 | SLANT = slant dsf |
| 25 | |
| 26 | ALL = list NET NETSLIDE cube fifteen sixteen rect pattern solo twiddle |
| 27 | + MINES samegame FLIP guess PEGS dominosa UNTANGLE blackbox SLANT |
| 28 | |
| 29 | net : [X] gtk COMMON NET |
| 30 | netslide : [X] gtk COMMON NETSLIDE |
| 31 | cube : [X] gtk COMMON cube |
| 32 | fifteen : [X] gtk COMMON fifteen |
| 33 | sixteen : [X] gtk COMMON sixteen |
| 34 | rect : [X] gtk COMMON rect |
| 35 | pattern : [X] gtk COMMON pattern |
| 36 | solo : [X] gtk COMMON solo |
| 37 | twiddle : [X] gtk COMMON twiddle |
| 38 | mines : [X] gtk COMMON MINES |
| 39 | samegame : [X] gtk COMMON samegame |
| 40 | flip : [X] gtk COMMON FLIP |
| 41 | guess : [X] gtk COMMON guess |
| 42 | pegs : [X] gtk COMMON PEGS |
| 43 | dominosa : [X] gtk COMMON dominosa |
| 44 | untangle : [X] gtk COMMON UNTANGLE |
| 45 | blackbox : [X] gtk COMMON blackbox |
| 46 | slant : [X] gtk COMMON SLANT |
| 47 | |
| 48 | # Auxiliary command-line programs. |
| 49 | solosolver : [U] solo[STANDALONE_SOLVER] malloc |
| 50 | patternsolver : [U] pattern[STANDALONE_SOLVER] malloc |
| 51 | mineobfusc : [U] mines[STANDALONE_OBFUSCATOR] malloc random tree234 misc |
| 52 | |
| 53 | solosolver : [C] solo[STANDALONE_SOLVER] malloc |
| 54 | patternsolver : [C] pattern[STANDALONE_SOLVER] malloc |
| 55 | mineobfusc : [C] mines[STANDALONE_OBFUSCATOR] malloc random tree234 misc |
| 56 | |
| 57 | # The Windows Net shouldn't be called `net.exe' since Windows |
| 58 | # already has a reasonably important utility program by that name! |
| 59 | netgame : [G] WINDOWS COMMON NET |
| 60 | netslide : [G] WINDOWS COMMON NETSLIDE |
| 61 | cube : [G] WINDOWS COMMON cube |
| 62 | fifteen : [G] WINDOWS COMMON fifteen |
| 63 | sixteen : [G] WINDOWS COMMON sixteen |
| 64 | rect : [G] WINDOWS COMMON rect |
| 65 | pattern : [G] WINDOWS COMMON pattern |
| 66 | solo : [G] WINDOWS COMMON solo |
| 67 | twiddle : [G] WINDOWS COMMON twiddle |
| 68 | mines : [G] WINDOWS COMMON MINES |
| 69 | samegame : [G] WINDOWS COMMON samegame |
| 70 | flip : [G] WINDOWS COMMON FLIP |
| 71 | guess : [G] WINDOWS COMMON guess |
| 72 | pegs : [G] WINDOWS COMMON PEGS |
| 73 | dominosa : [G] WINDOWS COMMON dominosa |
| 74 | untangle : [G] WINDOWS COMMON UNTANGLE |
| 75 | blackbox : [G] WINDOWS COMMON blackbox |
| 76 | slant : [G] WINDOWS COMMON SLANT |
| 77 | |
| 78 | # Mac OS X unified application containing all the puzzles. |
| 79 | Puzzles : [MX] osx osx.icns osx-info.plist COMMON ALL |
| 80 | # For OS X, we must create the online help and include it in the |
| 81 | # application bundle.) Also we add -DCOMBINED to the compiler flags |
| 82 | # so as to inform the code that we're building a single binary for |
| 83 | # all the puzzles. Then I've also got some code in here to build a |
| 84 | # distributable .dmg disk image. |
| 85 | !begin osx |
| 86 | CFLAGS += -DCOMBINED |
| 87 | Puzzles_extra = Puzzles.app/Contents/Resources/Help/index.html |
| 88 | Puzzles.app/Contents/Resources/Help/index.html: \ |
| 89 | Puzzles.app/Contents/Resources/Help osx-help.but puzzles.but |
| 90 | cd Puzzles.app/Contents/Resources/Help; \ |
| 91 | halibut --html ../../../../osx-help.but ../../../../puzzles.but |
| 92 | Puzzles.app/Contents/Resources/Help: Puzzles.app/Contents/Resources |
| 93 | mkdir -p Puzzles.app/Contents/Resources/Help |
| 94 | |
| 95 | release: Puzzles.dmg |
| 96 | Puzzles.dmg: Puzzles |
| 97 | rm -f raw.dmg |
| 98 | hdiutil create -megabytes 5 -layout NONE raw.dmg |
| 99 | hdid -nomount raw.dmg > devicename |
| 100 | newfs_hfs -v "Simon Tatham's Puzzle Collection" `cat devicename` |
| 101 | hdiutil eject `cat devicename` |
| 102 | hdid raw.dmg | cut -f1 -d' ' > devicename |
| 103 | cp -R Puzzles.app /Volumes/"Simon Tatham's Puzzle Collection" |
| 104 | hdiutil eject `cat devicename` |
| 105 | rm -f Puzzles.dmg |
| 106 | hdiutil convert -format UDCO raw.dmg -o Puzzles.dmg |
| 107 | rm -f raw.dmg devicename |
| 108 | !end |
| 109 | |
| 110 | # The `nullgame' source file is a largely blank one, which contains |
| 111 | # all the correct function definitions to compile and link, but |
| 112 | # which defines the null game in which nothing is ever drawn and |
| 113 | # there are no valid moves. Its main purpose is to act as a |
| 114 | # template for writing new game definition source files. I include |
| 115 | # it in the Makefile because it will be worse than useless if it |
| 116 | # ever fails to compile, so it's important that it should actually |
| 117 | # be built on a regular basis. |
| 118 | nullgame : [X] gtk COMMON nullgame |
| 119 | nullgame : [G] WINDOWS COMMON nullgame |
| 120 | |
| 121 | # Version management. |
| 122 | !begin vc |
| 123 | version.obj: *.c *.h |
| 124 | cl $(VER) $(CFLAGS) /c version.c |
| 125 | !end |
| 126 | !specialobj vc version |
| 127 | !begin cygwin |
| 128 | version.o: FORCE; |
| 129 | FORCE: |
| 130 | $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c |
| 131 | !end |
| 132 | !specialobj cygwin version |
| 133 | # For Unix, we also need the gross MD5 hack that causes automatic |
| 134 | # version number selection in release source archives. |
| 135 | !begin gtk |
| 136 | version.o: FORCE; |
| 137 | FORCE: |
| 138 | if test -z "$(VER)" && test -f manifest && md5sum -c manifest; then \ |
| 139 | $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) `cat version.def` -c version.c; \ |
| 140 | elif test -z "$(VER)" && test -d .svn && svnversion . >&/dev/null; then \ |
| 141 | $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) "-DREVISION=`svnversion .`" -c version.c; \ |
| 142 | else \ |
| 143 | $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c; \ |
| 144 | fi |
| 145 | !end |
| 146 | !specialobj gtk version |
| 147 | # For OS X, this is made more fiddly by the fact that we don't have |
| 148 | # md5sum readily available. We do, however, have `md5 -r' which |
| 149 | # generates _nearly_ the same output, but it has no check function. |
| 150 | !begin osx |
| 151 | version.o: FORCE; |
| 152 | FORCE: |
| 153 | if test -z "$(VER)" && test -f manifest && (md5 -r `awk '{print $$2}' manifest` | diff -w manifest -); then \ |
| 154 | $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) `cat version.def` -c version.c; \ |
| 155 | elif test -z "$(VER)" && test -d .svn && svnversion . >&/dev/null; then \ |
| 156 | $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) "-DREVISION=`svnversion .`" -c version.c; \ |
| 157 | else \ |
| 158 | $(CC) $(COMPAT) $(XFLAGS) $(CFLAGS) $(VER) -c version.c; \ |
| 159 | fi |
| 160 | !end |
| 161 | !specialobj osx version |
| 162 | |
| 163 | # make install for Unix. |
| 164 | !begin gtk |
| 165 | install: |
| 166 | for i in cube net netslide fifteen sixteen twiddle \ |
| 167 | pattern rect solo mines samegame flip guess \ |
| 168 | pegs dominosa untangle blackbox slant; do \ |
| 169 | $(INSTALL_PROGRAM) -m 755 $$i $(DESTDIR)$(gamesdir)/$$i; \ |
| 170 | done |
| 171 | !end |