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1 | /* |
2 | * nullfe.c: Null front-end code containing a bunch of boring stub |
3 | * functions. Used to ensure successful linking when building the |
4 | * various stand-alone solver binaries. |
5 | */ |
6 | |
7 | #include <stdarg.h> |
8 | |
9 | #include "puzzles.h" |
10 | |
11 | void frontend_default_colour(frontend *fe, float *output) {} |
12 | void draw_text(drawing *dr, int x, int y, int fonttype, int fontsize, |
13 | int align, int colour, char *text) {} |
14 | void draw_rect(drawing *dr, int x, int y, int w, int h, int colour) {} |
15 | void draw_line(drawing *dr, int x1, int y1, int x2, int y2, int colour) {} |
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16 | void draw_thick_line(drawing *dr, float thickness, |
17 | float x1, float y1, float x2, float y2, int colour) {} |
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18 | void draw_polygon(drawing *dr, int *coords, int npoints, |
19 | int fillcolour, int outlinecolour) {} |
20 | void draw_circle(drawing *dr, int cx, int cy, int radius, |
21 | int fillcolour, int outlinecolour) {} |
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22 | char *text_fallback(drawing *dr, const char *const *strings, int nstrings) |
23 | { return dupstr(strings[0]); } |
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24 | void clip(drawing *dr, int x, int y, int w, int h) {} |
25 | void unclip(drawing *dr) {} |
26 | void start_draw(drawing *dr) {} |
27 | void draw_update(drawing *dr, int x, int y, int w, int h) {} |
28 | void end_draw(drawing *dr) {} |
29 | blitter *blitter_new(drawing *dr, int w, int h) {return NULL;} |
30 | void blitter_free(drawing *dr, blitter *bl) {} |
31 | void blitter_save(drawing *dr, blitter *bl, int x, int y) {} |
32 | void blitter_load(drawing *dr, blitter *bl, int x, int y) {} |
33 | int print_mono_colour(drawing *dr, int grey) { return 0; } |
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34 | int print_grey_colour(drawing *dr, float grey) { return 0; } |
35 | int print_hatched_colour(drawing *dr, int hatch) { return 0; } |
36 | int print_rgb_mono_colour(drawing *dr, float r, float g, float b, int grey) |
37 | { return 0; } |
38 | int print_rgb_grey_colour(drawing *dr, float r, float g, float b, float grey) |
39 | { return 0; } |
40 | int print_rgb_hatched_colour(drawing *dr, float r, float g, float b, int hatch) |
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41 | { return 0; } |
42 | void print_line_width(drawing *dr, int width) {} |
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43 | void print_line_dotted(drawing *dr, int dotted) {} |
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44 | void midend_supersede_game_desc(midend *me, char *desc, char *privdesc) {} |
45 | void status_bar(drawing *dr, char *text) {} |
46 | |
47 | void fatal(char *fmt, ...) |
48 | { |
49 | va_list ap; |
50 | |
51 | fprintf(stderr, "fatal error: "); |
52 | |
53 | va_start(ap, fmt); |
54 | vfprintf(stderr, fmt, ap); |
55 | va_end(ap); |
56 | |
57 | fprintf(stderr, "\n"); |
58 | exit(1); |
59 | } |
60 | |
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61 | #ifdef DEBUGGING |
62 | void debug_printf(char *fmt, ...) |
63 | { |
64 | va_list ap; |
65 | va_start(ap, fmt); |
66 | vfprintf(stdout, fmt, ap); |
67 | va_end(ap); |
68 | } |
69 | #endif |