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1 | This is the README accompanying the source code to Simon Tatham's |
2 | puzzle collection. |
3 | |
4 | You should find several Makefiles in the source code: |
5 | |
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6 | - `Makefile' should work under GNU make on Linux, provided you have |
7 | GTK installed to compile and link against. It builds GTK binaries |
8 | of the puzzle games. |
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9 | |
10 | - `Makefile.vc' should work under MS Visual C++ on Windows. |
11 | |
12 | - `Makefile.cyg' should work under Cygwin / MinGW. With appropriate |
13 | tweaks and setting of TOOLPATH, it should work for both compiling |
14 | on Windows and cross-compiling on Unix. |
15 | |
16 | Each of these Makefiles builds a program called `nullgame' in |
17 | addition to the actual game binaries. This program doesn't do |
18 | anything; it's just a template for people to start from when adding |
19 | a new game to the collection, and it's compiled every time to ensure |
20 | that it _does_ compile and link successfully (because otherwise it |
21 | wouldn't be much use as a template). Once it's built, you can run it |
22 | if you really want to (but it's very boring), and then you should |
23 | ignore it. |
24 | |
25 | DO NOT EDIT THE MAKEFILES DIRECTLY, if you plan to send any changes |
26 | back to the maintainer. The makefiles are generated automatically by |
27 | the Perl script `mkfiles.pl' from the file `Recipe'. If you need to |
28 | change the makefiles as part of a patch, you should change Recipe |
29 | and/or mkfiles.pl. |