Stop the analysis pass in Loopy's redraw routine from being
[sgt/puzzles] / latin.h
CommitLineData
149255d7 1#ifndef LATIN_H
2#define LATIN_H
3
4#include "puzzles.h"
5
6typedef unsigned char digit;
7
8/* --- Solver structures, definitions --- */
9
10#ifdef STANDALONE_SOLVER
62f8425e 11extern int solver_show_working, solver_recurse_depth;
149255d7 12#endif
13
14struct latin_solver {
15 int o; /* order of latin square */
16 unsigned char *cube; /* o^3, indexed by x, y, and digit:
17 TRUE in that position indicates a possibility */
18 digit *grid; /* o^2, indexed by x and y: for final deductions */
19
20 unsigned char *row; /* o^2: row[y*cr+n-1] TRUE if n is in row y */
21 unsigned char *col; /* o^2: col[x*cr+n-1] TRUE if n is in col x */
154318a2 22
23#ifdef STANDALONE_SOLVER
24 char **names; /* o: names[n-1] gives name of 'digit' n */
25#endif
149255d7 26};
27#define cubepos(x,y,n) (((x)*solver->o+(y))*solver->o+(n)-1)
28#define cube(x,y,n) (solver->cube[cubepos(x,y,n)])
29
30#define gridpos(x,y) ((y)*solver->o+(x))
31#define grid(x,y) (solver->grid[gridpos(x,y)])
32
149255d7 33
34/* --- Solver individual strategies --- */
35
36/* Place a value at a specific location. */
37void latin_solver_place(struct latin_solver *solver, int x, int y, int n);
38
39/* Positional elimination. */
40int latin_solver_elim(struct latin_solver *solver, int start, int step
41#ifdef STANDALONE_SOLVER
42 , char *fmt, ...
43#endif
44 );
45
46struct latin_solver_scratch; /* private to latin.c */
47/* Set elimination */
48int latin_solver_set(struct latin_solver *solver,
49 struct latin_solver_scratch *scratch,
50 int start, int step1, int step2
51#ifdef STANDALONE_SOLVER
52 , char *fmt, ...
53#endif
54 );
55
56/* Forcing chains */
57int latin_solver_forcing(struct latin_solver *solver,
58 struct latin_solver_scratch *scratch);
59
60
61/* --- Solver allocation --- */
62
63/* Fills in (and allocates members for) a latin_solver struct.
64 * Will allocate members of snew, but not snew itself
65 * (allowing 'struct latin_solver' to be the first element in a larger
66 * struct, for example). */
67void latin_solver_alloc(struct latin_solver *solver, digit *grid, int o);
68void latin_solver_free(struct latin_solver *solver);
69
70/* Allocates scratch space (for _set and _forcing) */
71struct latin_solver_scratch *
72 latin_solver_new_scratch(struct latin_solver *solver);
73void latin_solver_free_scratch(struct latin_solver_scratch *scratch);
74
75
76/* --- Solver guts --- */
77
78/* Looped positional elimination */
79int latin_solver_diff_simple(struct latin_solver *solver);
80
81/* Looped set elimination; *extreme is set if it used
82 * the more difficult single-number elimination. */
83int latin_solver_diff_set(struct latin_solver *solver,
84 struct latin_solver_scratch *scratch,
481628b3 85 int extreme);
149255d7 86
388b2f00 87typedef int (*usersolver_t)(struct latin_solver *solver, void *ctx);
88typedef void *(*ctxnew_t)(void *ctx);
89typedef void (*ctxfree_t)(void *ctx);
149255d7 90
91/* Individual puzzles should use their enumerations for their
92 * own difficulty levels, ensuring they don't clash with these. */
93enum { diff_impossible = 10, diff_ambiguous, diff_unfinished };
388b2f00 94
95/* Externally callable function that allocates and frees a latin_solver */
96int latin_solver(digit *grid, int o, int maxdiff,
97 int diff_simple, int diff_set_0, int diff_set_1,
98 int diff_forcing, int diff_recursive,
99 usersolver_t const *usersolvers, void *ctx,
100 ctxnew_t ctxnew, ctxfree_t ctxfree);
101
102/* Version you can call if you want to alloc and free latin_solver yourself */
103int latin_solver_main(struct latin_solver *solver, int maxdiff,
104 int diff_simple, int diff_set_0, int diff_set_1,
105 int diff_forcing, int diff_recursive,
106 usersolver_t const *usersolvers, void *ctx,
107 ctxnew_t ctxnew, ctxfree_t ctxfree);
149255d7 108
109void latin_solver_debug(unsigned char *cube, int o);
110
111/* --- Generation and checking --- */
112
149255d7 113digit *latin_generate(int o, random_state *rs);
114
b5ba72bc 115/* The order of the latin rectangle is max(w,h). */
116digit *latin_generate_rect(int w, int h, random_state *rs);
117
149255d7 118int latin_check(digit *sq, int order); /* !0 => not a latin square */
119
120void latin_debug(digit *sq, int order);
121
122#endif