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1 | # -*- sh -*- |
2 | # Build script to build Puzzles. |
3 | |
4 | # First build some local binaries, to run the icon build. |
5 | in puzzles do perl mkfiles.pl |
6 | in puzzles do make |
7 | |
8 | # Now build the screenshots and icons. |
9 | in puzzles/icons do xvfb-run make web winicons gtkicons |
10 | |
11 | # Destroy the local binaries, mostly to avoid wasting network |
12 | # bandwidth by transferring them to the delegate servers. |
13 | in puzzles do make clean |
14 | |
15 | # Build the OS X .dmg archive. |
16 | delegate osx |
17 | in puzzles do make -f Makefile.osx clean |
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18 | in puzzles do make -f Makefile.osx release VER=-DREVISION=$(revision) |
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19 | return puzzles/Puzzles.dmg |
20 | enddelegate |
21 | |
22 | # Build the Windows binaries and the CHM file. |
23 | in puzzles do make -f Makefile.doc clean |
24 | in puzzles do make -f Makefile.doc chm |
25 | delegate windows |
26 | # Ignore the poorly controlled return value from HHC, and instead |
27 | # just test that the output file was generated. |
28 | in puzzles do hhc puzzles.hhp; test -f puzzles.chm |
29 | # FIXME: Cygwin alternative? |
30 | in puzzles do cmd /c 'vcvars32 & nmake -f Makefile.vc clean' |
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31 | in puzzles do cmd /c 'vcvars32 & nmake -f Makefile.vc VER=-DREVISION=$(revision)' |
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32 | return puzzles/puzzles.chm |
33 | return puzzles/*.exe |
34 | enddelegate |
35 | |
36 | # Build the help file and the HTML docs. |
37 | in puzzles do make -f Makefile.doc clean |
38 | in puzzles do make -f Makefile.doc |
39 | in puzzles do mkdir doc |
40 | in puzzles do mkdir devel |
41 | in puzzles/doc do halibut --html -Chtml-contents-filename:index.html -Chtml-index-filename:indexpage.html -Chtml-template-filename:%k.html -Chtml-template-fragment:%k ../puzzles.but |
42 | in puzzles/devel do halibut --html -Chtml-contents-filename:index.html -Chtml-index-filename:indexpage.html -Chtml-template-filename:%k.html -Chtml-template-fragment:%k ../devel.but |
43 | |
44 | # Move the deliver-worthy Windows binaries (those specified in |
45 | # wingames.lst, which is generated by mkfiles.pl and helpfully |
46 | # excludes the command-line auxiliary utilities such as solosolver, |
47 | # and nullgame.exe) into a subdirectory for easy access. |
48 | in puzzles do mkdir winbin |
49 | in puzzles do mv `cat wingames.lst` winbin |
50 | |
51 | # Make a zip file of the Windows binaries and help files. |
52 | in puzzles do zip -j puzzles.zip winbin/*.exe puzzles.chm puzzles.hlp puzzles.cnt |
53 | |
54 | # Create the source archive. (That writes the archive into the |
55 | # _parent_ directory, so be careful when we deliver it.) |
56 | in puzzles do ./makedist.sh $(revision) |
57 | |
58 | # Set up .htaccess containing a redirect for the archive filename. |
59 | in puzzles do echo "AddType application/octet-stream .chm" > .htaccess |
60 | in puzzles do echo "AddType application/octet-stream .hlp" >> .htaccess |
61 | in puzzles do echo "AddType application/octet-stream .cnt" >> .htaccess |
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62 | in . do set -- puzzles*.tar.gz; echo RedirectMatch temp '(.*/)'puzzles.tar.gz '$$1'"$$1" >> puzzles/.htaccess |
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63 | |
64 | # Phew, we're done. Deliver everything! |
65 | deliver puzzles/icons/*-web.png $@ |
66 | deliver puzzles/winbin/*.exe $@ |
67 | deliver puzzles/.htaccess $@ |
68 | deliver puzzles/doc/*.html doc/$@ |
69 | deliver puzzles/devel/*.html devel/$@ |
70 | deliver puzzles/Puzzles.dmg $@ |
71 | deliver puzzles/puzzles.chm $@ |
72 | deliver puzzles/puzzles.hlp $@ |
73 | deliver puzzles/puzzles.cnt $@ |
74 | deliver puzzles/puzzles.zip $@ |
75 | # This one isn't in the puzzles subdir, because makedist.sh left it |
76 | # one level up. |
77 | deliver puzzles*.tar.gz $@ |