afc306fc |
1 | # Makefile for Puzzles icons. |
2 | |
8b3b3223 |
3 | PUZZLES = blackbox bridges cube dominosa fifteen filling flip galaxies guess \ |
72c00e19 |
4 | inertia keen lightup loopy magnets map mines net netslide pattern \ |
b760b8bd |
5 | pearl pegs range rect samegame signpost singles sixteen slant solo \ |
6 | tents towers twiddle unequal untangle |
afc306fc |
7 | |
fbd2dc51 |
8 | BASE = $(patsubst %,%-base.png,$(PUZZLES)) |
9 | WEB = $(patsubst %,%-web.png,$(PUZZLES)) |
10 | |
e0433c68 |
11 | IBASE = $(patsubst %,%-ibase.png,$(PUZZLES)) |
12 | IBASE4 = $(patsubst %,%-ibase4.png,$(PUZZLES)) |
fbd2dc51 |
13 | P48D24 = $(patsubst %,%-48d24.png,$(PUZZLES)) |
14 | P48D8 = $(patsubst %,%-48d8.png,$(PUZZLES)) |
15 | P48D4 = $(patsubst %,%-48d4.png,$(PUZZLES)) |
16 | P32D24 = $(patsubst %,%-32d24.png,$(PUZZLES)) |
17 | P32D8 = $(patsubst %,%-32d8.png,$(PUZZLES)) |
18 | P32D4 = $(patsubst %,%-32d4.png,$(PUZZLES)) |
19 | P16D24 = $(patsubst %,%-16d24.png,$(PUZZLES)) |
20 | P16D8 = $(patsubst %,%-16d8.png,$(PUZZLES)) |
21 | P16D4 = $(patsubst %,%-16d4.png,$(PUZZLES)) |
22 | ICONS = $(patsubst %,%.ico,$(PUZZLES)) |
f12cdd72 |
23 | CICONS = $(patsubst %,%-icon.c,$(PUZZLES)) |
fa2cb13d |
24 | RC = $(patsubst %,%.rc,$(PUZZLES)) |
afc306fc |
25 | |
26 | BIN = ../ |
27 | PIC = ./ |
28 | |
fbd2dc51 |
29 | base: $(BASE) |
30 | web: $(WEB) |
e0433c68 |
31 | pngicons: $(P48D24) $(P32D24) $(P16D24) |
fa2cb13d |
32 | winicons: $(ICONS) $(RC) |
f12cdd72 |
33 | gtkicons: $(CICONS) |
3e224760 |
34 | all: base web pngicons winicons gtkicons |
afc306fc |
35 | |
e0433c68 |
36 | # Build the base puzzle screenshots from which all the other images |
37 | # are derived. Some of them involve showing a move animation |
38 | # part-way through. |
fbd2dc51 |
39 | fifteen-base.png : override REDO=0.3 |
40 | flip-base.png : override REDO=0.3 |
41 | netslide-base.png : override REDO=0.3 |
42 | sixteen-base.png : override REDO=0.3 |
43 | twiddle-base.png : override REDO=0.3 |
fbd2dc51 |
44 | $(BASE): %-base.png: $(BIN)% $(PIC)%.sav |
afc306fc |
45 | $(PIC)screenshot.sh $(BIN)$* $(PIC)$*.sav $@ $(REDO) |
46 | |
e0433c68 |
47 | # Build the screenshots for the web, by scaling the original base |
48 | # images to a uniform size. |
fbd2dc51 |
49 | $(WEB): %-web.png: %-base.png |
afc306fc |
50 | $(PIC)square.pl 150 5 $^ $@ |
51 | |
e0433c68 |
52 | # Build the base _icon_ images, by careful cropping of the base |
53 | # images: icons are very small so it's often necessary to zoom in |
54 | # on a smaller portion of the screenshot. |
55 | blackbox-ibase.png : override CROP=352x352 144x144+0+208 |
56 | bridges-ibase.png : override CROP=264x264 107x107+157+157 |
57 | dominosa-ibase.png : override CROP=304x272 152x152+152+0 |
58 | fifteen-ibase.png : override CROP=240x240 120x120+0+120 |
7b5c79f8 |
59 | filling-ibase.png : override CROP=256x256 133x133+14+78 |
e0433c68 |
60 | flip-ibase.png : override CROP=288x288 145x145+120+72 |
ab3a1e43 |
61 | galaxies-ibase.png : override CROP=288x288 165x165+0+0 |
e0433c68 |
62 | guess-ibase.png : override CROP=263x420 178x178+75+17 |
63 | inertia-ibase.png : override CROP=321x321 128x128+193+0 |
c8c23a7f |
64 | keen-ibase.png : override CROP=288x288 96x96+24+120 |
e0433c68 |
65 | lightup-ibase.png : override CROP=256x256 112x112+144+0 |
66 | loopy-ibase.png : override CROP=257x257 113x113+0+0 |
72c00e19 |
67 | magnets-ibase.png : override CROP=264x232 96x96+36+100 |
e0433c68 |
68 | mines-ibase.png : override CROP=240x240 110x110+130+130 |
69 | net-ibase.png : override CROP=193x193 113x113+0+80 |
70 | netslide-ibase.png : override CROP=289x289 144x144+0+0 |
71 | pattern-ibase.png : override CROP=384x384 223x223+0+0 |
b760b8bd |
72 | pearl-ibase.png : override CROP=216x216 94x94+108+15 |
e0433c68 |
73 | pegs-ibase.png : override CROP=263x263 147x147+116+0 |
e7414d31 |
74 | range-ibase.png : override CROP=256x256 98x98+111+15 |
e0433c68 |
75 | rect-ibase.png : override CROP=205x205 115x115+90+0 |
4cbcbfca |
76 | signpost-ibase.png : override CROP=240x240 98x98+23+23 |
b5ba72bc |
77 | singles-ibase.png : override CROP=224x224 98x98+15+15 |
e0433c68 |
78 | sixteen-ibase.png : override CROP=288x288 144x144+144+144 |
79 | slant-ibase.png : override CROP=321x321 160x160+160+160 |
0b119fd7 |
80 | solo-ibase.png : override CROP=481x481 145x145+24+24 |
e0433c68 |
81 | tents-ibase.png : override CROP=320x320 165x165+142+0 |
6361649b |
82 | towers-ibase.png : override CROP=300x300 102x102+151+6 |
e0433c68 |
83 | twiddle-ibase.png : override CROP=192x192 102x102+69+21 |
0d926fd4 |
84 | unequal-ibase.png : override CROP=208x208 104x104+104+104 |
e0433c68 |
85 | untangle-ibase.png : override CROP=320x320 164x164+3+116 |
86 | $(IBASE): %-ibase.png: %-base.png |
87 | $(PIC)crop.sh $^ $@ $(CROP) |
88 | |
89 | # Convert the full-size icon images to 4-bit colour, because that |
90 | # seems to work better than reducing it in 24 bits and then |
91 | # dithering. |
92 | $(IBASE4): %-ibase4.png: %-ibase.png |
93 | convert -colors 16 +dither -map $(PIC)win16pal.xpm $^ $@ |
94 | |
95 | # Build the 24-bit PNGs for the icons, at three sizes. |
96 | $(P48D24): %-48d24.png: %-ibase.png |
fbd2dc51 |
97 | $(PIC)square.pl 48 4 $^ $@ |
e0433c68 |
98 | $(P32D24): %-32d24.png: %-ibase.png |
fbd2dc51 |
99 | $(PIC)square.pl 32 2 $^ $@ |
e0433c68 |
100 | $(P16D24): %-16d24.png: %-ibase.png |
fbd2dc51 |
101 | $(PIC)square.pl 16 1 $^ $@ |
102 | |
e0433c68 |
103 | # The 8-bit icon PNGs are just custom-paletted quantisations of the |
104 | # 24-bit ones. |
fbd2dc51 |
105 | $(P48D8) $(P32D8) $(P16D8): %d8.png: %d24.png |
106 | convert -colors 256 $^ $@ |
107 | |
e0433c68 |
108 | # But the depth-4 images work better if we re-shrink from the |
109 | # ibase4 versions of the images, and then normalise the colours |
110 | # again afterwards. (They're still not very good, but my hope is |
111 | # that on most modern Windows machines this won't matter too |
112 | # much...) |
113 | $(P48D4): %-48d4.png: %-ibase4.png |
7fa3b75c |
114 | $(PIC)square.pl 48 1 $^ $@-tmp2.png |
115 | convert -colors 16 -map $(PIC)win16pal.xpm $@-tmp2.png $@ |
116 | rm -f $@-tmp2.png |
e0433c68 |
117 | $(P32D4): %-32d4.png: %-ibase.png |
7fa3b75c |
118 | $(PIC)square.pl 32 1 $^ $@-tmp2.png |
119 | convert -colors 16 -map $(PIC)win16pal.xpm $@-tmp2.png $@ |
120 | rm -f $@-tmp2.png |
e0433c68 |
121 | $(P16D4): %-16d4.png: %-ibase.png |
7fa3b75c |
122 | $(PIC)square.pl 16 1 $^ $@-tmp2.png |
123 | convert -colors 16 -map $(PIC)win16pal.xpm $@-tmp2.png $@ |
124 | rm -f $@-tmp2.png |
fbd2dc51 |
125 | |
fa2cb13d |
126 | # Build the actual Windows icons themselves, by feeding all those |
127 | # PNGs to my icon builder script. |
fbd2dc51 |
128 | $(ICONS): %.ico: %-48d24.png %-48d8.png %-48d4.png \ |
129 | %-32d24.png %-32d8.png %-32d4.png \ |
130 | %-16d24.png %-16d8.png %-16d4.png |
7f7476c2 |
131 | $(PIC)icon.pl -24 $*-48d24.png $*-32d24.png $*-16d24.png \ |
132 | -8 $*-48d8.png $*-32d8.png $*-16d8.png \ |
133 | -4 $*-48d4.png $*-32d4.png $*-16d4.png > $@ |
fbd2dc51 |
134 | |
fa2cb13d |
135 | # Build the .RC files which bind the icons into the applications. |
136 | $(RC): %.rc: |
cb0c7d4a |
137 | echo '#include "puzzles.rc2"' > $@ |
138 | echo '200 ICON "$*.ico"' >> $@ |
fa2cb13d |
139 | |
f12cdd72 |
140 | # Build the GTK icon source files. |
141 | $(CICONS): %-icon.c: %-16d24.png %-32d24.png %-48d24.png |
142 | $(PIC)cicon.pl $^ > $@ |
143 | |
afc306fc |
144 | clean: |
f12cdd72 |
145 | rm -f *.png *.ico *.rc *-icon.c |