void *private_ptr;
struct buffer *head, *tail;
int writable;
+ int frozen; /* this tells the write stuff not to even bother trying to send at this point */
int sending_oob;
int oobinline;
};
#ifdef IPV6
struct addrinfo *ai; /* Address IPv6 style. */
#endif
- /*
- * We need to have this lengthy enough to hold *any* hostname
- * (including IPv6 reverse...)
- */
- char realhost[8192];
};
struct buffer {
SockAddr ret = smalloc(sizeof(struct SockAddr_tag));
unsigned long a;
struct hostent *h = NULL;
+ char realhost[8192];
/* Clear the structure and default to IPv4. */
memset(ret, 0, sizeof(struct SockAddr_tag));
ret->family = 0; /* We set this one when we have resolved the host. */
- *canonicalname = ret->realhost; /* This makes sure we always have a hostname to return. */
+ *realhost = '\0';
if ((a = inet_addr(host)) == (unsigned long) INADDR_NONE) {
#ifdef IPV6
*/
if (ret->family == 0) {
/*debug(("Resolving \"%s\" with gethostbyname() (IPv4 only)...\n", host)); */
- if (h = gethostbyname(host))
+ if ( (h = gethostbyname(host)) )
ret->family = AF_INET;
}
}
((struct sockaddr *) ret->ai->ai_addr,
ret->family ==
AF_INET ? sizeof(SOCKADDR_IN) :
- sizeof(SOCKADDR_IN6), ret->realhost,
- sizeof(ret->realhost), NULL, 0, 0) != 0) {
- strncpy(ret->realhost, host,
- sizeof(ret->realhost));
+ sizeof(SOCKADDR_IN6), realhost,
+ sizeof(realhost), NULL, 0, 0) != 0) {
+ strncpy(realhost, host, sizeof(realhost));
}
}
}
{
memcpy(&a, h->h_addr, sizeof(a));
/* This way we are always sure the h->h_name is valid :) */
- strncpy(ret->realhost, h->h_name, sizeof(ret->realhost));
+ strncpy(realhost, h->h_name, sizeof(realhost));
}
}
#ifdef IPV6
* success return from inet_addr.
*/
ret->family = AF_INET;
- *canonicalname = host;
+ strncpy(realhost, host, sizeof(realhost));
}
ret->address = ntohl(a);
+ realhost[lenof(realhost)-1] = '\0';
+ *canonicalname = smalloc(1+strlen(realhost));
+ strcpy(*canonicalname, realhost);
return ret;
}
*/
}
-void sk_tcp_close(Socket s);
-void sk_tcp_write(Socket s, char *data, int len);
-void sk_tcp_write_oob(Socket s, char *data, int len);
-char *sk_tcp_socket_error(Socket s);
+static void sk_tcp_close(Socket s);
+static void sk_tcp_write(Socket s, char *data, int len);
+static void sk_tcp_write_oob(Socket s, char *data, int len);
+static char *sk_tcp_socket_error(Socket s);
+
+extern char *do_select(SOCKET skt, int startup);
+
+Socket sk_register(void *sock, Plug plug)
+{
+ static struct socket_function_table fn_table = {
+ sk_tcp_plug,
+ sk_tcp_close,
+ sk_tcp_write,
+ sk_tcp_write_oob,
+ sk_tcp_flush,
+ sk_tcp_socket_error
+ };
+
+ DWORD err;
+ char *errstr;
+ Actual_Socket ret;
+
+ /*
+ * Create Socket structure.
+ */
+ ret = smalloc(sizeof(struct Socket_tag));
+ ret->fn = &fn_table;
+ ret->error = NULL;
+ ret->plug = plug;
+ ret->head = ret->tail = NULL;
+ ret->writable = 1; /* to start with */
+ ret->sending_oob = 0;
+ ret->frozen = 1;
+
+ ret->s = (SOCKET)sock;
+
+ if (ret->s == INVALID_SOCKET) {
+ err = WSAGetLastError();
+ ret->error = winsock_error_string(err);
+ return (Socket) ret;
+ }
+
+ ret->oobinline = 0;
+
+ /* Set up a select mechanism. This could be an AsyncSelect on a
+ * window, or an EventSelect on an event object. */
+ errstr = do_select(ret->s, 1);
+ if (errstr) {
+ ret->error = errstr;
+ return (Socket) ret;
+ }
+
+ add234(sktree, ret);
+
+ return (Socket) ret;
+}
Socket sk_new(SockAddr addr, int port, int privport, int oobinline,
Plug plug)
DWORD err;
char *errstr;
Actual_Socket ret;
- extern char *do_select(SOCKET skt, int startup);
short localport;
/*
ret->head = ret->tail = NULL;
ret->writable = 1; /* to start with */
ret->sending_oob = 0;
+ ret->frozen = 0;
/*
* Open socket.
return (Socket) ret;
}
+Socket sk_newlistenner(int port, Plug plug)
+{
+ static struct socket_function_table fn_table = {
+ sk_tcp_plug,
+ sk_tcp_close,
+ sk_tcp_write,
+ sk_tcp_write_oob,
+ sk_tcp_flush,
+ sk_tcp_socket_error
+ };
+
+ SOCKET s;
+#ifdef IPV6
+ SOCKADDR_IN6 a6;
+#endif
+ SOCKADDR_IN a;
+ DWORD err;
+ char *errstr;
+ Actual_Socket ret;
+ int retcode;
+ int on = 1;
+
+ /*
+ * Create Socket structure.
+ */
+ ret = smalloc(sizeof(struct Socket_tag));
+ ret->fn = &fn_table;
+ ret->error = NULL;
+ ret->plug = plug;
+ ret->head = ret->tail = NULL;
+ ret->writable = 0; /* to start with */
+ ret->sending_oob = 0;
+ ret->frozen = 0;
+
+ /*
+ * Open socket.
+ */
+ s = socket(AF_INET, SOCK_STREAM, 0);
+ ret->s = s;
+
+ if (s == INVALID_SOCKET) {
+ err = WSAGetLastError();
+ ret->error = winsock_error_string(err);
+ return (Socket) ret;
+ }
+
+ ret->oobinline = 0;
+
+
+ setsockopt(s, SOL_SOCKET, SO_REUSEADDR, (const char *)&on, sizeof(on));
+
+
+#ifdef IPV6
+ if (addr->family == AF_INET6) {
+ memset(&a6, 0, sizeof(a6));
+ a6.sin6_family = AF_INET6;
+/*a6.sin6_addr = in6addr_any; *//* == 0 */
+ a6.sin6_port = htons(port);
+ } else
+#endif
+ {
+ a.sin_family = AF_INET;
+ a.sin_addr.s_addr = htonl(INADDR_ANY);
+ a.sin_port = htons((short)port);
+ }
+#ifdef IPV6
+ retcode = bind(s, (addr->family == AF_INET6 ?
+ (struct sockaddr *) &a6 :
+ (struct sockaddr *) &a),
+ (addr->family ==
+ AF_INET6 ? sizeof(a6) : sizeof(a)));
+#else
+ retcode = bind(s, (struct sockaddr *) &a, sizeof(a));
+#endif
+ if (retcode != SOCKET_ERROR) {
+ err = 0;
+ } else {
+ err = WSAGetLastError();
+ }
+
+ if (err) {
+ ret->error = winsock_error_string(err);
+ return (Socket) ret;
+ }
+
+
+ if (listen(s, SOMAXCONN) == SOCKET_ERROR) {
+ closesocket(s);
+ ret->error = winsock_error_string(err);
+ return (Socket) ret;
+ }
+
+ /* Set up a select mechanism. This could be an AsyncSelect on a
+ * window, or an EventSelect on an event object. */
+ errstr = do_select(s, 1);
+ if (errstr) {
+ ret->error = errstr;
+ return (Socket) ret;
+ }
+
+ add234(sktree, ret);
+
+ return (Socket) ret;
+}
+
static void sk_tcp_close(Socket sock)
{
extern char *do_select(SOCKET skt, int startup);
*/
void try_send(Actual_Socket s)
{
+ if (s->frozen) return;
while (s->head) {
int nsent;
DWORD err;
switch (WSAGETSELECTEVENT(lParam)) {
case FD_READ:
+
+ /* In the case the socket is still frozen, we don't even bother */
+ if (s->frozen)
+ break;
+
/*
* We have received data on the socket. For an oobinline
* socket, this might be data _before_ an urgent pointer,
}
} while (ret > 0);
return open;
+ case FD_ACCEPT:
+ {
+ struct sockaddr isa;
+ int addrlen = sizeof(struct sockaddr);
+ SOCKET t; /* socket of connection */
+
+ memset(&isa, 0, sizeof(struct sockaddr));
+ err = 0;
+ t = accept(s->s,&isa,&addrlen);
+ if (t == INVALID_SOCKET)
+ {
+ err = WSAGetLastError();
+ if (err == WSATRY_AGAIN)
+ break;
+ }
+
+ if (plug_accepting(s->plug, &isa, (void*)t)) {
+ closesocket(t); // denied or error
+ }
+ }
}
return 1;
return s->error;
}
+void sk_set_frozen(Socket sock, int is_frozen)
+{
+ Actual_Socket s = (Actual_Socket) sock;
+ s->frozen = is_frozen;
+ if (!is_frozen) {
+ char c;
+ recv(s->s, &c, 1, MSG_PEEK);
+ }
+}
+
/*
* For Plink: enumerate all sockets currently active.
*/