return [win fromBackend:data len:len isStderr:is_stderr];
}
+int get_userpass_input(prompts_t *p, unsigned char *in, int inlen)
+{
+ SessionWindow *win = (SessionWindow *)p->frontend;
+ Terminal *term = [win term];
+ return term_get_userpass_input(term, p, in, inlen);
+}
+
void frontend_keypress(void *handle)
{
/* FIXME */
*/
}
+char *get_ttymode(void *frontend, const char *mode)
+{
+ SessionWindow *win = (SessionWindow *)ctx;
+ Terminal *term = [win term];
+ return term_get_ttymode(term, mode);
+}
+
void update_specials_menu(void *frontend)
{
//SessionWindow *win = (SessionWindow *)frontend;
* may want to perform additional actions on any kind of bell (for
* example, taskbar flashing in Windows).
*/
-void beep(void *frontend, int mode)
+void do_beep(void *frontend, int mode)
{
//SessionWindow *win = (SessionWindow *)frontend;
if (mode != BELL_VISUAL)
for (i = 0; i < NEXTCOLOURS; i++) {
if (i < 216) {
int r = i / 36, g = (i / 6) % 6, b = i % 6;
- [win setColour:i+16 r:r/5.0 g:g/5.0 b:b/5.0];
+ r = r ? r*40+55 : 0; g = g ? b*40+55 : 0; b = b ? b*40+55 : 0;
+ [win setColour:i+16 r:r/255.0 g:g/255.0 b:b/255.0];
} else {
int shade = i - 216;
- float fshade = (shade + 1) / (float)(NEXTCOLOURS - 216 + 1);
+ float fshade = (shade * 10 + 8) / 255.0;
[win setColour:i+16 r:fshade g:fshade b:fshade];
}
}