#include "sftp.h"
#include "int64.h"
+const char *const appname = "PSFTP";
+
/*
* Since SFTP is a request-response oriented protocol, it requires
* no buffer management: when we send data, we stop and wait for an
*/
if (is_stderr) {
if (len > 0)
- fwrite(data, 1, len, stderr);
+ if (fwrite(data, 1, len, stderr) < len)
+ /* oh well */;
return 0;
}
int mode = 0;
int modeflags = 0;
char *batchfile = NULL;
- int errors = 0;
flags = FLAG_STDERR | FLAG_INTERACTIVE
#ifdef FLAG_SYNCAGENT
do_defaults(NULL, &cfg);
loaded_session = FALSE;
- errors = 0;
for (i = 1; i < argc; i++) {
int ret;
if (argv[i][0] != '-') {