2 * charset.h - header file for general character set conversion
6 #ifndef charset_charset_h
7 #define charset_charset_h
12 * Enumeration that lists all the multibyte or single-byte
13 * character sets known to this library.
16 CS_NONE
, /* used for reporting errors, etc */
17 CS_ASCII
, /* ordinary US-ASCII is worth having! */
19 CS_ISO8859_1_X11
, /* X font encoding with VT100 glyphs */
97 CS_LIMIT
/* dummy value indicating extent of enum */
101 unsigned long s0
, s1
;
105 * This macro is used to initialise a charset_state structure:
107 * charset_state mystate = CHARSET_INIT_STATE;
109 #define CHARSET_INIT_STATE { 0L, 0L } /* a suitable initialiser */
112 * This external variable contains the same data, but is provided
113 * for easy structure-copy assignment:
115 * mystate = charset_init_state;
117 extern const charset_state charset_init_state
;
120 * Routine to convert a MB/SB character set to Unicode.
122 * This routine accepts some number of bytes, updates a state
123 * variable, and outputs some number of Unicode characters. There
124 * are no guarantees. You can't even guarantee that at most one
125 * Unicode character will be output per byte you feed in; for
126 * example, suppose you're reading UTF-8, you've seen E1 80, and
127 * then you suddenly see FE. Now you need to output _two_ error
128 * characters - one for the incomplete sequence E1 80, and one for
129 * the completely invalid UTF-8 byte FE.
131 * Returns the number of wide characters output; will never output
132 * more than the size of the buffer (as specified on input).
133 * Advances the `input' pointer and decrements `inlen', to indicate
134 * how far along the input string it got.
136 * The sequence of `errlen' wide characters pointed to by `errstr'
137 * will be used to indicate a conversion error. If `errstr' is
138 * NULL, `errlen' will be ignored, and the library will choose
139 * something sensible to do on its own. For Unicode, this will be
140 * U+FFFD (REPLACEMENT CHARACTER).
142 * `output' may be NULL, in which case the entire translation will
143 * be performed in theory (e.g. a dry run to work out how much
144 * space needs to be allocated for the real thing). `outlen' may
145 * also be negative, indicating an unlimited buffer length
146 * (although this is almost certainly unwise if `output' is _not_
150 int charset_to_unicode(const char **input
, int *inlen
,
151 wchar_t *output
, int outlen
,
152 int charset
, charset_state
*state
,
153 const wchar_t *errstr
, int errlen
);
156 * Routine to convert Unicode to an MB/SB character set.
158 * This routine accepts some number of Unicode characters, updates
159 * a state variable, and outputs some number of bytes.
161 * Returns the number of bytes output; will never output more than
162 * the size of the buffer (as specified on input), and will never
163 * output a partial MB character. Advances the `input' pointer and
164 * decrements `inlen', to indicate how far along the input string
167 * If `error' is non-NULL and a character is found which cannot be
168 * expressed in the output charset, conversion will terminate at
169 * that character (so `input' points to the offending character)
170 * and `*error' will be set to TRUE; if `error' is non-NULL and no
171 * difficult characters are encountered, `*error' will be set to
172 * FALSE. If `error' is NULL, difficult characters will simply be
175 * If `input' is NULL, this routine will output the necessary bytes
176 * to reset the encoding state in any way which might be required
177 * at the end of an output piece of text.
179 * `output' may be NULL, in which case the entire translation will
180 * be performed in theory (e.g. a dry run to work out how much
181 * space needs to be allocated for the real thing). `outlen' may
182 * also be negative, indicating an unlimited buffer length
183 * (although this is almost certainly unwise if `output' is _not_
187 int charset_from_unicode(const wchar_t **input
, int *inlen
,
188 char *output
, int outlen
,
189 int charset
, charset_state
*state
, int *error
);
192 * Convert X11 encoding names to and from our charset identifiers.
194 const char *charset_to_xenc(int charset
);
195 int charset_from_xenc(const char *name
);
198 * Convert MIME encoding names to and from our charset identifiers.
200 const char *charset_to_mimeenc(int charset
);
201 int charset_from_mimeenc(const char *name
);
204 * Convert our own encoding names to and from our charset
207 const char *charset_to_localenc(int charset
);
208 int charset_from_localenc(const char *name
);
209 int charset_localenc_nth(int n
);
212 * Convert Mac OS script/region/font to our charset identifiers.
214 int charset_from_macenc(int script
, int region
, int sysvers
,
215 const char *fontname
);
218 * Convert GNU Emacs coding system symbol to and from our charset
221 const char *charset_to_emacsenc(int charset
);
222 int charset_from_emacsenc(const char *name
);
225 * Upgrade a charset identifier to a superset charset which is
226 * often confused with it. For example, people whose MUAs report
227 * their mail as ASCII or ISO8859-1 often in practice turn out to
228 * be using CP1252 quote characters, so when parsing incoming mail
229 * it is prudent to treat ASCII and ISO8859-1 as aliases for CP1252
230 * - and since it's a superset of both, this will cause no
231 * genuinely correct mail to be parsed wrongly.
233 int charset_upgrade(int charset
);
236 * This function returns TRUE if the input charset is a vaguely
237 * sensible superset of ASCII. That is, it returns FALSE for 7-bit
238 * encoding formats such as HZ and UTF-7.
240 int charset_contains_ascii(int charset
);
243 * This function tries to deduce the CS_* identifier of the charset
244 * used in the current C locale. It falls back to CS_ASCII if it
245 * can't figure it out at all, so it will always return a valid
248 * (Note that you should have already called setlocale(LC_CTYPE,
249 * "") to guarantee that this function will do the right thing.)
251 int charset_from_locale(void);
254 * This function simply reports whether a charset identifier
255 * corresponds to an actually usable charset. Not everything in the
256 * above enum does: CS_NONE, for a start, and occasionally other slots
257 * in the enum are reserved before they actually go into service.
259 * This function permits clients to iterate over _all_ supported
260 * charsets by means of a loop such as
262 * for (cs = 0; cs < CS_LIMIT; cs++)
263 * if (charset_exists(cs))
266 int charset_exists(int charset
);
268 #endif /* charset_charset_h */