#define SCR_GAME_OVER 19
#define SCR_SETTINGS 20
#define SCR_ESCAPE_POD 21
-
+#define SCR_RESTART 22
#define PULSE_LASER 0x0F
#define BEAM_LASER 0x8F
extern int witchspace;
extern int auto_pilot;
extern int identify;
+extern int remap_keys;
extern int scanner_zoom;
void restore_saved_commander (void);