| 1 | /* |
| 2 | * Elite - The New Kind. |
| 3 | * |
| 4 | * Reverse engineered from the BBC disk version of Elite. |
| 5 | * Additional material by C.J.Pinder. |
| 6 | * |
| 7 | * The original Elite code is (C) I.Bell & D.Braben 1984. |
| 8 | * This version re-engineered in C by C.J.Pinder 1999-2001. |
| 9 | * |
| 10 | * email: <christian@newkind.co.uk> |
| 11 | * |
| 12 | */ |
| 13 | |
| 14 | /* |
| 15 | * space.h |
| 16 | */ |
| 17 | |
| 18 | #ifndef SPACE_H |
| 19 | #define SPACE_H |
| 20 | |
| 21 | #include "vector.h" |
| 22 | #include "shipdata.h" |
| 23 | |
| 24 | struct point |
| 25 | { |
| 26 | int x; |
| 27 | int y; |
| 28 | int z; |
| 29 | }; |
| 30 | |
| 31 | |
| 32 | struct univ_object |
| 33 | { |
| 34 | int type; |
| 35 | Vector location; |
| 36 | Matrix rotmat; |
| 37 | int rotx; |
| 38 | int rotz; |
| 39 | int flags; |
| 40 | int energy; |
| 41 | int velocity; |
| 42 | int acceleration; |
| 43 | int missiles; |
| 44 | int target; |
| 45 | int bravery; |
| 46 | int exp_delta; |
| 47 | int exp_seed; |
| 48 | int distance; |
| 49 | }; |
| 50 | |
| 51 | #define MAX_UNIV_OBJECTS 20 |
| 52 | |
| 53 | extern struct univ_object universe[MAX_UNIV_OBJECTS]; |
| 54 | extern int ship_count[NO_OF_SHIPS + 1]; /* many */ |
| 55 | |
| 56 | |
| 57 | |
| 58 | void clear_universe (void); |
| 59 | int add_new_ship (int ship_type, int x, int y, int z, struct vector *rotmat, int rotx, int rotz); |
| 60 | void add_new_station (double sx, double sy, double sz, Matrix rotmat); |
| 61 | void remove_ship (int un); |
| 62 | void move_univ_object (struct univ_object *obj); |
| 63 | void update_universe (void); |
| 64 | |
| 65 | void update_console (void); |
| 66 | |
| 67 | void update_altitude (void); |
| 68 | void update_cabin_temp (void); |
| 69 | void regenerate_shields (void); |
| 70 | |
| 71 | void increase_flight_roll (void); |
| 72 | void decrease_flight_roll (void); |
| 73 | void increase_flight_climb (void); |
| 74 | void decrease_flight_climb (void); |
| 75 | void dock_player (void); |
| 76 | |
| 77 | void damage_ship (int damage, int front); |
| 78 | void decrease_energy (int amount); |
| 79 | |
| 80 | extern int hyper_ready; |
| 81 | |
| 82 | void start_hyperspace (void); |
| 83 | void start_galactic_hyperspace (void); |
| 84 | void display_hyper_status (void); |
| 85 | void countdown_hyperspace (void); |
| 86 | void jump_warp (void); |
| 87 | void launch_player (void); |
| 88 | |
| 89 | void engage_docking_computer (void); |
| 90 | void display_condition(void); |
| 91 | void update_condition(void); |
| 92 | |
| 93 | #endif |
| 94 | |